Search Issue Tracker
Fixed in 5.1.0
Votes
0
Found in
5.1.0b4
Issue ID
692577
Regression
Yes
Some Assets don't work in Unity Free
To reproduce:
1. Create a new project
2. Create a Material in Project view using context menu
3. Select something else (like Main camera in the scene view, or another asset in the project view)
4. Select the Material
Expected result: Inspector shows the material and you can change it, also you're able to add the Material to gameobjects
Actual result: Inspector is blank and you cannot add the material to gameObjects.
Note: after opening a project with such a Material in 5.0.1p2 and rebuilding (Yes, I know that downgrading projects is not supported), the Material created previously loaded up just fine and can be added to gameObjects.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment