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Blend Tree Performance Regression (from 5.1 to 5.2)
The performance of blend trees in 5.2 has regressed from 5.1. This was reproduced using versions 5.1.4f1 and 5.2.1p2. Reproduction S... Read more
[IL2CPP] App fails to retrieve OnCollisionEnter2D in PlayMaker
1. Open attached project2. Build to iOS with IL2CPP Note: no repro with mono Read more
[IL2CPP] XCode takes a lot of time to compile Bulk_Assembly-UnityScript_...
1. Open attached project2. Build to iOS with IL2CPP3. XCode will take more than one hour(mainly Bulk_Assembly-UnityScript_0.cpp file... Read more
Trying to save a deleted scene, either does nothing, or re-saves it with...
Steps to reproduce: 1. Open the attached project2. Open 'delete_me' scene3. Select the scene in the project tab4. Delete the scene5.... Read more
Animator.Play() for animator w/ no default motion will flash objects ini...
Steps to reproduce:1. Download and open attached project "AnimationTest.zip"2. Open scene "animationtest" and play it3. Clicking wit... Read more
[CustomEditor] Editor script fails to instanitate a prefab when opening ...
Steps to reproduce: 1. Open the attached project2. Click 'Tools/Custom editor' to open up custom editor3. Notice it works as expecte... Read more
FormerlySerializedAs does not work when used on modified prefab properties
Steps to reproduce: 1. Open attached project2. Opn 'Main' scene3. Inspect the 'Mission' prefab instance in the Hierarchy4. Notice th... Read more
Material substance is still present in the built application with Load B...
Steps to reproduce: 1. Open attached project2. Open 'Isaac_SubstanceTest' scene3. Make sure 'sphere' material has Load Behaviour set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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