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0
votes
By Design

[Shader] Material that were loaded with AssetBundle, have their SubShade...

Asset Loading

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May 22, 2015

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Version/s: 5.1.0f1

For some reason Materials loaded by Asset Bundle are not fully working, their subshaders are skipped. 1. Open project (Attached by ... Read more

6
votes
Won't Fix

User object types with names that match an icon name will show this icon...

Themes

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May 22, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Create a new project 2. Create script and name it "GameManager" 3. Notice that in the inspector it has differe... Read more

0
votes
Fixed

Material properties not updated at runtime until expanded in inspector

Shaders

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May 22, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project 2. Open scene material_test_scene.unity 3. Play scene 4. Press the Space Bar to create a... Read more

6
votes
Fixed

[AssetBundles] Loading an uncompressed AssetBundle with CreateFromMemory...

Asset Loading

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May 22, 2015

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Version/s: 5.0.2p2

Unity crashes when loading an uncompressed AssetBundle repeatedly with AssetBundle.CreateFromMemory/CreateFromMemoryImmediate. How m... Read more

0
votes
Fixed

TypeDescriptor.GetConverter throws error with uint type

IL2CPP

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May 22, 2015

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Version/s: 5.1.0f2

1. Build for IOs with IL2CPP. 2. Run it on xcode. 3. Notice error with GetConvertor(typeof(uint)); Type_t * L_3 = Type_GetTypeFromH... Read more

0
votes
Fixed

The menu Unity -> Modules... does not display anything and throws errors

Editor - Other

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May 22, 2015

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Version/s: 5.1.0f2

How to reproduce: 1. Open any project 2. Go to Unity -> Modules... - Observe that nothing is displayed and the console is full of ... Read more

0
votes
Fixed

Error on async assets load

Asset Loading

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May 22, 2015

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Version/s: 5.1.0f2

To reproduce: 1. Open GameLoader scene. 2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more

0
votes
Fixed

Selection.GetFiltered does not work with interfaces

Project Browser/Hierarchy

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May 21, 2015

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Version/s: 5.0.2f1

To reproduce: 1. Open scene "Main" 2. Click GameObject "Selection.GetFiltered Test" 3. Click the button "Check Selection" in the In... Read more

0
votes
Fixed

[Terrains] Tree rendering crash when tree Mesh is changed/destroyed

Terrain

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May 21, 2015

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Version/s: 5.0.1f1

Repro steps: 1) open scene World 2) Go to Assets -> Trees and select Tree1_winter 3) In the inspector window change Mesh Compressio... Read more

0
votes
Fixed

Editor Crashes on Stopping Scene Playback with Native Plugin which calls...

Scripting

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May 21, 2015

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Version/s: 5.0.1f1

Project Steps: 1. Play scene "test". 2. Brace yourself crash is coming... Read more

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