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NavMesh documentation is arranged in the wrong order
To reproduce: 1. Open the manual 2. Click on Navigation and Pathfinding 3. Hit Next noting what pages opens Expected result: They o... Read more
Can not to use "_MainTex_ST" variable in a surface shader
Steps to reproduce : - create a new project - import the shader attached and notice the error Read more
RuntimeAnimatorController scripting API page contradicts
RuntimeAnimatorController scriptin API page contradicts itself: "This class [RuntimeAnimatorController] is depricated, RuntimeAnima... Read more
The Animation Importer manual incomplete
The Animation Importer manual incomplete The animation Importer page is missing a lot of features explained: Such as Mask, Curves, ... Read more
Don't show .manifest files in project browser
Manifest files are created for each asset bundle with new system, which results in duplicate of the same asset in editor. Can we n... Read more
Asset bundle search displaying everything with random strings
To reproduce: 1. Open attached project 2. In project browser search type in "b:" and random string like "aoasdada" 3. Notice that al... Read more
Profiler. There is an option to remove function name column from list of...
Steps: 1. In Menu select Windows -> Profiler. 2. Select CPU usage. There will be list of functions. 3. Press right click on header o... Read more
No message if there's no network connection when clicking Download
1. disconnect internet connection 2. select to download a module from module manager 3. Nothing happens and you're not given any mes... Read more
No timeout on download if connection is lost
1. Start download of android and then cut internet connection result: the download stays at a fixed % and no message is received. C... Read more
When clicking on sub-titles in Module Manager window, module is collapse...
1. open module manager 2. click on on android and then an android version 3. Android version collapses This is frustrating. This al... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file