Search Issue Tracker
(KERNELBASE) RaiseException crash on play
1) Open my attached project 2) Press play Read more
Error message: "success && actual == (UInt64)size error" when trying to ...
Note: This issue is only reproducible when trying to download a large asset and there is not enough free disk space available. Ste... Read more
Unity 5.1.1 broke Input.GetKey for Linux standalone
-e: seems like the keys are never released -repro: --import attached scene --play in editor --press up or down key --notice it is ... Read more
Splash screen is on by default in Unity Pro
How to reproduce: 1. Create a new project 2. Go to Player Settings, Splash Screen tab - Note that 'Show Unity Splash Screen' is en... Read more
Typos in NetworkTransform public properties
The characterController property of NetworkTransform contains a typo, a missing 'r': characterContoller. The movementThreshold prope... Read more
[AudioSource]Audio with negative pitch doesn't play when loop is disabled
How to reproduce: 1) Create and Audiosource 2) Add an AudioClip 3) Configure the Audiosource with a negative pitch value like -1 and... Read more
[ImageFX][Fix Included] Game View is completely black when using adaptiv...
Steps to reproduce: 1. Open the attached project 2. Open 'test' scene 3. Notice the 'Cube' game object has a scale of 0 on X axis a... Read more
[TreeCreator] tree's nodes don't have parameters
How to reproduce: 1. Create a new project 2. Create a Tree 3. Select the node in the inspector 4. Notice that parameters are missing... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Field is still marked as changed when changed back to its default state in UI Builder
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used
- NotImplementedException is thrown when using System.String.Replace(String, String, Boolean, CultureInfo)