Search Issue Tracker
Zero dimensional scaling for MeshCollider can crash Editor
1. Open attached project's "680505.zip" scene "HawkScale Test". 2. In hierarchy select "basicGeometry_Floor". 3. In inspector change... Read more
Multiple typos on Rigidbody-position Scripting documentation page
http://docs.unity3d.com/ScriptReference/Rigidbody-position.html "This is faster then updaten the position using Transform.position,... Read more
Collider2D.IsTouching(null) crashes Unity
Steps to reproduce: 1. Open attached project's scene "DualityStart". 2. Attach Collider2D to Foreground/EnginnerPlayer and Foregroun... Read more
[AmbientColor] Ambient light is not shown after baked data is cleared
Steps to reproduce: 1. Open the attached project 2. Open the 'lighting_bug_test' scene 3. Bake the scene 4. Clear the baked data 5.... Read more
Touch Sensitivity Changed for Android with Unity 5
After upgrading to Unity 5, touch precision changed, comparing to Unity 4 on Jellybean devices Read more
Rotation Constraints constrain in Local Space rather than World Space
How to reproduce: 1. Open attached project 2. Open scene unity4TorqueTester.unity - Scene contains 3 cubes: - Cube 1 (NormalCube)... Read more
Unity does not display Audio File memory usage when Preload Audio Data i...
How to reproduce: 1. Open attached project 2. Select the Audio File in the Project Window - Note how the Inspector displays 0KB fo... Read more
[ImageEffects] Bloom is missing the 'Use Alpha Mask' property described ...
How to reproduce: 1. Open a new project 2. Import the Effects Standard Asset 3. Attach a Bloom component to the Main Camera - Note... Read more
[Inspector] Text boxes for Plugin Importer behave unnaturally
How to reproduce: 1. Open a new project 2. Import a plugin 3. Select the plugin and try any of these steps in any of the text boxes... Read more
[IL2CPP] Project crashes on socket.release if built to iOS Simulator
1. Open attached project "repro_680283" 2. Build to iOS Simulator 3. Project will crash Note: Issue is not reproducible with device Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP