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Substances don't populate alpha properly if set to opacity
To reproduce: 1. Import attached substance 2. Select the substance, in the inspector scroll down and on the generated textures selec... Read more
You can set slider component min value larger than max value
1. create slider in scene 2. set slider min value to two and max to one 3. observe that this is possible and that slider becomes use... Read more
Cubemaps: Legacy cubemap texture slots and Preview does NOT match
Steps to reproduce : - import the project attached in the user's reply - open the scene "ProbBug_Case606223" - select the "Sphere_P... Read more
Multi display feature is not recognising HDMI input
Multi display feature is not recognising HDMI input. See attached screen shot for details. To reproduce: - Make sure that you hav... Read more
5.1 OGG & XMA compressed assets reorder the channel assignments
Steps to reproduce : - import the project attached - open the scene "PlaybackTest" - press play - click in the scene and notice the... Read more
Importing an older package using AssetDatabase.ImportPackage fails
To reproduce: 1. Open attached project and download the attached package 2. Open the script "Tester" in the project and make sure th... Read more
Clicking on an audioGroup to select it passes click through to its contr...
Steps to reproduce : - create a new project - create a new Audio Mixer - open it and select the mixer created - click on the small ... Read more
DSP status still updates after pausing the scene
Steps to reproduce : - import the project attached - open the scene "MainMixerTest" - open the "MainMixer" in the audio mixer - sel... Read more
Cannot convert .mb into .fbx using Maya 2015
Steps to reproduce : - import the file attached and notice that Unity times out when trying to convert the .mb file to an .fbx file... Read more
Disabled 'Pixel Perfect' setting works like it is enabled
Steps to reproduce: 1. Create Canvas and a button 2. Add sprite to the button 3. Enable the Pixel perfect setting on Canvas 4. Set S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow