Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.6.0b8
Issue ID
605827
Regression
No
Disabled 'Pixel Perfect' setting works like it is enabled
Steps to reproduce:
1. Create Canvas and a button
2. Add sprite to the button
3. Enable the Pixel perfect setting on Canvas
4. Set Sprite import setting to "point" and "16 bits".
5. Observe that asset is not pixel perfect
6. Disable 'Pixel Perfect' setting on Canvas. The sprite is rendered as expected.
7. Change the setting back and forth to notice the difference
Actual behavior: Disabled 'Pixel Perfect' setting on canvas behaves like it is enabled.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection problems when unbaked Reflection Probes are present
- Light Explorer columns sorting arrow is too small
- Context menu actions (Collapse All, Expand All, Enable All, Disable All, Remove All, Reset All) do nothing in Volume component
- [Android] Audio volume decreases when returning to the app during screen recording
- Graphical issues are caused by GPU Occlusion Culling when using Amplify Shaders
Add comment