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Orientation view gets distorted on LG-P940 when device is rotated
Orientation gets broken on LG-P940 when device is rotated Read more
[WP8] crash when calling marketplace search with an empty string
To reproduce: 1. Open attached project. It is the robotoWP plugin 2. Build & run for WP8 3. Click Marketplace search task 4. Without... Read more
When building input related scenes to x86_64 architecture the scenes doe...
1. build any of the following scenes from betaproject on standalone for x86_64 on windows: Widgets Menu 3D Layout groups 2. interac... Read more
uGUI slight offset between image and raw image
To reproduce: 1. Open attached project 2. Open "scene". It contains a canvas with two images. One image is a raw image (texture), th... Read more
Cant select field in Assertion Component
Steps to reproduce : - import the project attached - go to Main Camera - next to "Main.Camera" dropdown select a field to compare a... Read more
Description of Rigidbody.AddExplosionForce uses wrong parameter names in...
-e: see title -repro: --open /Documentation/html/en/ScriptReference/Rigidbody.AddExplosionForce.html --NOTICE the description doesn... Read more
Cube Cloth doesn't work
To reproduce: 1. Open attached project (new unity project 15 2. I've attached it in a further edit) 2. Open test scene 3. Inspect ... Read more
ClothInspector throws ArrayIndexOutOfBounds exception
To reproduce: 1. Open attached project 2. In Hierarchy there are two disabled GameObjects, select one of them and then the other Exp... Read more
Cloth's Sleep Threshold is not exposed in scripting
To reproduce: 1. Try to change Cloths Sleep Threshold from a script. Expected result: Cloth's Sleep Threshold is accessible from s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
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- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow