Search Issue Tracker

0
votes
Fixed

Screen blinks when keyboard appears/disappears on Android

Android

-

Jan 09, 2014

-

Version/s: 4.3.3b1

Screen blinks when on-screen keyboard appears/disappears if status bar is shown on Android apps Read more

0
votes
Fixed

Icon image in generated Xcode project is tinted off color

iOS

-

Jan 09, 2014

-

Version/s: 4.3.1f1

Workaround: The problem shows up when import settings format for the image is overridden with 16-bit format. This can be fixed in im... Read more

0
votes
By Design

When you Copy an Avatar for a base model, CombineMeshes breaks

Animation

-

Jan 08, 2014

-

Version/s: 4.3.0f4

To reproduce: 1. Open attached project 2. Open scene "Merge Bug" 3. Enter play mode. You will see two examples of combined meshes. O... Read more

1
votes
Not Reproducible

Loop animation breaks when setting animation compression to Optimal

Animation

-

Jan 08, 2014

-

Version/s: 4.3.0f4

Steps to reproduce : - import the project attached - open the scene "Loop Bug" - go to Character>Animation and select the Sprint_Lo... Read more

0
votes
Fixed

Not referenced plugins for other platforms are included in WP8 and WSA b...

Windows Store Apps

-

Jan 08, 2014

-

Version/s: 4.3.3f1

Not referenced plugins for other platforms are included in WP8 and WSA builds. In example, if we have a plugin for Android platform ... Read more

0
votes
Fixed

RaycastHit2D is a struct so it can not be null

Docs - Scripting Reference

-

Jan 08, 2014

-

Version/s: 4.3.1f1

In the scripting reference example here: http://docs.unity3d.com/Documentation/ScriptReference/Physics2D.Raycast.html This is writt... Read more

0
votes
Fixed

Camera.Render doc missing call to Texture2D.Apply

Docs - Scripting Reference

-

Jan 08, 2014

-

Version/s: 4.3.3b1

The code sample for Camera.Render doesn't have a call to Texture2D.Apply after Texture2D.ReadPixels which can be confusing for anyon... Read more

0
votes
By Design

Animation looks differently in the editor and on devices

Animation

-

Jan 08, 2014

-

Version/s: 4.3.0f4

Animation is broken on the mobile devices after the following steps are made: 1. .fbx model with animation is imported in Unity 2. A... Read more

6
votes
Fixed

Lightmap size is not responsive since unity 4.3

Global Illumination

-

Jan 08, 2014

-

Version/s: 4.3.1f1

To reproduce: 1) Open the attached project and open 'test' scene 2) Press lighmapping tab and select 'Terrain' game object. 3) Try ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.