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0
votes
By Design

[Regression[Editor] Preview of the rendering tab is not shown when detac...

Scene/Game View

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Nov 04, 2016

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Version/s: 5.5.0b11

Steps to repro: 1. Open Unity; 2. Create new project; 3. Drag any rendering tab (Scene or Game view) so it is fully detached; 4. Ob... Read more

0
votes
Duplicate

[Regression] 'asset->mainRepresentation.type == TypeOf<GameObject>()' as...

Terrain

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Nov 04, 2016

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Version/s: 5.5.0b11

Steps to repro: 1. Open Unity; 2. Open attached project; 3. Go to Assets -> Scenes; 4. Open 'Main' scene; 5. Open Build Settings; 6... Read more

0
votes
By Design

[Mono] [iOS] builds that use UnityEngine method SetPropertyUtility.SetSt...

Mono

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Apr 25, 2017

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Version/s: 5.5.3p1

Reproduction Steps: 1. Open User's project 2. Set Scripting Backend to Mono 2x 3. Build to iOS device 4. Press on the image 5. Notic... Read more

2
votes
Fixed

SketchUp file imports with empty Textures folder when 'Import Materials'...

Asset and Scene Management

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Feb 01, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download SampleTest.skp and create new project 2. Uncheck Import Material in its import settings 3. Delete th... Read more

0
votes
By Design

Animation is not playing when root bone is named differently than in ori...

Animation

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Dec 03, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Open my attached project 2. Enter Play mode - two animations playing 3. In Hierarchy, find ChangeThisToBone001 and ... Read more

0
votes
Fixed

Handles.DrawLine Stops drawing when values in Inspector are changed

Scene/Game View

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May 08, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open attached project. 2. Create new Empty Object. 3. Add "NewBehaviourScript.cs" to it. 4. In Inspector change Tra... Read more

6
votes
Duplicate

Editor crashes and Assertion failed on expression: '!gameObject.IsActive...

Scene Management

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Jun 24, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open repro project(link in edit) 2. Open 'Test' scene 3. Delete all GameObjects except 'MachineGun' 4. Play scene ... Read more

0
votes
Not Reproducible

Missing depthSlice parameter in CommandBuffer.SetRenderTarget

Graphics - General

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Sep 02, 2016

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Version/s: 5.5.0a6

CommandBuffer.SetRenderTarget scripting API is missing a depthSlice parameter. Graphics.SetRenderTarget has it, but there's no equiv... Read more

6
votes
Fixed

[HoloLens] Editor crash when disconnecting from remote device

XR SDK

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Nov 04, 2016

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Version/s: 5.5.0b9

Steps to reproduce: 1. Create a new Unity project 2. Switch platform to UWP and enable virtual reality support 3. Open Holographic E... Read more

0
votes
Fixed

Remote Device IP Address doesn't get updated if enter wasn't pressed

Universal Windows Platform

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Nov 07, 2016

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Version/s: 5.5.0b9

Steps to reproduce (or watch attached gif): 1. Create a new Unity project 2. Open build settings and switch platform to Windows Stor... Read more

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