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[Regression[Editor] Preview of the rendering tab is not shown when detac...
Steps to repro: 1. Open Unity;2. Create new project;3. Drag any rendering tab (Scene or Game view) so it is fully detached;4. Observ... Read more
[Regression] 'asset->mainRepresentation.type == TypeOf<GameObject>()' as...
Steps to repro: 1. Open Unity;2. Open attached project;3. Go to Assets -> Scenes;4. Open 'Main' scene;5. Open Build Settings;6. A... Read more
[Mono] [iOS] builds that use UnityEngine method SetPropertyUtility.SetSt...
Reproduction Steps:1. Open User's project2. Set Scripting Backend to Mono 2x3. Build to iOS device4. Press on the image5. Notice tha... Read more
SketchUp file imports with empty Textures folder when 'Import Materials'...
Steps to reproduce:1. Download SampleTest.skp and create new project2. Uncheck Import Material in its import settings3. Delete the M... Read more
Animation is not playing when root bone is named differently than in ori...
To reproduce:1. Open my attached project2. Enter Play mode - two animations playing3. In Hierarchy, find ChangeThisToBone001 and ren... Read more
Handles.DrawLine Stops drawing when values in Inspector are changed
To reproduce:1. Open attached project.2. Create new Empty Object.3. Add "NewBehaviourScript.cs" to it.4. In Inspector change Transfo... Read more
Editor crashes and Assertion failed on expression: '!gameObject.IsActive...
To reproduce:1. Open repro project(link in edit)2. Open 'Test' scene3. Delete all GameObjects except 'MachineGun'4. Play scene Expec... Read more
Missing depthSlice parameter in CommandBuffer.SetRenderTarget
CommandBuffer.SetRenderTarget scripting API is missing a depthSlice parameter. Graphics.SetRenderTarget has it, but there's no equiv... Read more
[HoloLens] Editor crash when disconnecting from remote device
Steps to reproduce:1. Create a new Unity project2. Switch platform to UWP and enable virtual reality support3. Open Holographic Emul... Read more
Remote Device IP Address doesn't get updated if enter wasn't pressed
Steps to reproduce (or watch attached gif):1. Create a new Unity project2. Open build settings and switch platform to Windows Store ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field