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0
votes
Fixed

Identical name for Linux/Win/OSX Automatic Graphic API

Editor - Other

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Sep 04, 2015

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Version/s: 5.3.0a2

Steps: 1. Open player settings.2. Notice three properties named same "Automatic Graphics API". There should be some indication to ea... Read more

0
votes
Fixed

Opening player settings throw error

Editor - Other

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Sep 04, 2015

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Version/s: 5.3.0a2

Steps: 1. Open player settings.2. You should get:"Failed to find:firstStreamedSceneWithResourcesUnityEditor.PlayerSettingsEditor:OnE... Read more

1
votes
Fixed

Dynamic Audio clip throws useless error

WebGL

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Sep 04, 2015

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Version/s: 5.1.3f1

-e: when creating a clip in webgl it throws:"Cannot get data on compressed samples. Changing the load type to DecompressOnLoad on th... Read more

0
votes
Fixed

[WebGL] Missing NetworkTransport::AddHost method

WebGL

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Sep 04, 2015

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Version/s: 5.2.0f3

-e: see title, builds successfully in 5.1.3 -repro:--build attached project--NOTICE build stops with errors Read more

0
votes
Fixed

Crash when leaving a specific scene

Global Illumination

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Sep 04, 2015

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Version/s: 5.2.0f3

Unity might crash when leaving a specifically set up scene. Steps to reproduce:1. Open project's Bedroom_nature scene2. Open Bedroom... Read more

6
votes
Duplicate

Navigating a scene has spikes when starting new movement

Scene/Game View

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Sep 04, 2015

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Version/s: 5.2.0b4

To reproduce:1. Create new project2. Navigate a scene using RMB + A when switch to RMB + D (to move left and right)3. Repeat step 2 ... Read more

0
votes
Fixed

Opening a package with Unity closed will overwrite included assets witho...

Asset Import

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Sep 04, 2015

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Version/s: 5.1.2f1

Steps to reproduce:1. Open the attached project2. Doubleclick the package "ImmediateImportProblem_oldTextures", but do not import it... Read more

1
votes
Fixed

Force single instance crashes second instance of built game

Deployment Management

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Sep 04, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Create new project2. Check "Force Single Instance" in player settings3. Build project4. Run it5. Run one more... Read more

1
votes
Fixed

Mesh should have no normals error when setting Normals to None

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Sep 04, 2015

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Version/s: 5.3.0a2

Steps to reproduce: 1. Open attached project2. Select "repro" model asset in Project tab3. In its Inspector, set Normals to None and... Read more

0
votes
Fixed

Instantiating EventSystem in RuntimeInitializeLoadType.BeforeSceneLoad

UI

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Sep 04, 2015

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Version/s: 5.2.0f2

Instantiating EventSystem in RuntimeInitializeLoadType.BeforeSceneLoad results in exception in windows build:A script behaviour has ... Read more

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