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0
votes
Fixed

[OSX] Crash when changing layout and opening AddComponent

Window management

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Jan 28, 2014

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Version/s: 4.5.0b1

This case is hard to reproduce consistently, but it happens when changing the layout and pressing consistently on the Add Component ... Read more

0
votes
Fixed

2d collider is rendered differently than it appears when you try to edit it

Physics2D

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Jan 28, 2014

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Version/s: 4.5.0b1

To reproduce: 1. Open attached project 2. Open test scene 3. Observe ring2 sprite in edit mode (shift click) Expected result: Editab... Read more

0
votes
Not Reproducible

ArgumentOutOFRangeException when adding an object to the scene

Project Browser/Hierarchy

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Jan 28, 2014

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Version/s: 4.5.0b1

To reproduce: 1. Open attached project 2. Drag ring2 sprite into scene view Expected result: GameObject is created properly Actual r... Read more

5
votes
Fixed

[Scripting, Graphics] Shuriken particle system's "limit velocity over li...

Shuriken

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Jan 28, 2014

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attached - open the scene and press play - change the timescale using the slide and notic... Read more

1
votes
Won't Fix

generated 2d polygon colliders look strange

2D

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Jan 28, 2014

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Version/s: 4.5.0b1

To reproduce: 1. Open attached project 2. Open test scene 3. Inspect generated and edited collider gameobjects Expected result: An a... Read more

1
votes
Won't Fix

collider changes itself when the transform position of the object changes

Physics2D

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Jan 28, 2014

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Version/s: 4.5.0b1

To reproduce: 1. Open attached project 2. Open test scene 3. move singleLittleWarrior Expected result: The collider remains the same... Read more

0
votes
Fixed

Profiling is broken

Android

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Jan 28, 2014

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Version/s: 4.5.0b1

Profiling does not work. The application starts to hang once the profiler is connected. This is reproducible with Unity graphical pr... Read more

0
votes
Fixed

m_Body == NULL error after disabling a game object that is attached to H...

Physics2D

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Jan 28, 2014

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Version/s: 4.5.0b1

To reproduce: 1. Open the attached project 2. Open SliderHinge scene 3. Attach the red game object to the green's hinge joint 2D "Co... Read more

0
votes
Postponed
0
votes
Not Reproducible

Every time you create a new project an assert is printed 28 times in the...

Assets Management

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Jan 27, 2014

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Version/s: 4.6.0b1

The assert is: ok (Filename: C:/BuildAgent/work/afa2580bf6048259/PlatformDependent/Win/File.cpp Line: 961) Regression introduced... Read more