Search Issue Tracker

0
votes
Fixed

[SSR] Changing viewport rect to anything lower than 1 causes innacurate ...

Graphics - General

-

Nov 25, 2015

-

Version/s: 5.3.0b6

If you change the camera's Viewport rect in Height or width to anything lower than 1 then it causes all loss of proper functionality... Read more

0
votes
Not Reproducible

[tvOS] Video sound continues to play in the background when the app is c...

tvOS

-

Nov 25, 2015

-

Version/s: 5.3.0f2

To Reproduce: 1. Build and run the attached project.2. Enable 'UnityEngine.Apple.TV.Remote.allowExitToHome' using the menu on the le... Read more

0
votes
Fixed

[tvOS] Clicking 'menu' button while a video is playing always closes the...

tvOS

-

Nov 25, 2015

-

Version/s: 5.3.0f2

To Reproduce: 1. Build & run the attached app.2. Make sure that 'UnityEngine.Apple.TV.Remote.allowExitToHome' is set to false (u... Read more

0
votes
Fixed

[tvOS] Top shelf Image is not shown

tvOS

-

Nov 25, 2015

-

Version/s: 5.3.0f2

To Reproduce: 1. Build the attached app.2. Observe that the image in 'PlayerSettings/Icons/Top Shelf ' is copied over to 'UnityImage... Read more

1
votes
Fixed

[tvOS] TouchScreenKeyboard is not opened when focusing/activating UI.Inp...

tvOS

-

Nov 25, 2015

-

Version/s: 5.3.0f2

To Reproduce: 1. Build and run the attached App.2. Navigate to the Input Field.3. Observe that there is no way to open TouchScreenKe... Read more

5
votes
Fixed

UI text doesn't get bolded if font is not installed on OS

UI

-

Nov 25, 2015

-

Version/s: 5.3.0f2

Reproduction steps:1. Open attached project2. Check the Fonts folder in the attached project and make sure they are not previously i... Read more

0
votes
Fixed

Custom font (Unicode) vertical alignment is wrong on "Text" component

UI

-

Nov 25, 2015

-

Version/s: 5.3.0f1

Text using custom fonts set to Unicode is aligned wrong on Text components in 5.3 (Too high on Y). Repro Steps:1) Open attached proj... Read more

2
votes
Fixed

[Windows][MultiDisplay] The second screen in the multi-display mode gets...

Window management

-

Nov 25, 2015

-

Version/s: 5.3.0f2

When using the multi-display feature, the screen on the second display gets offset in the vertical direction. This issue only reprod... Read more

2
votes
Fixed

Some shader combinations don't reload texture assets when reference is b...

Asset Loading

-

Nov 24, 2015

-

Version/s: 5.2.3f1

NOTE: Behaviour is by design and bug was with the documentation. In this case, "fix" means that documentation was updated. Steps to ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.