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0
votes
Fixed

Build-in scripts in components open empty MD

CodeEditors

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Oct 30, 2015

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Version/s: 5.3.0b4

1. Add NetworkManager.2. Double click on NetworkManager script.Actual result: MD opens, but it's empty. Read more

1
votes
Not Reproducible

Symbols missing in 5.2.2p1

iOS

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Oct 30, 2015

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Version/s:

With dead code stripping disabled and the -all_load linker flag this error message appears:Undefined symbols for architecture arm64:... Read more

2
votes
Fixed

SocketException is thrown when creating a Socket with IPv6 AddressFamily...

Networking

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Oct 30, 2015

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Version/s: 5.2.1p3

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Run it4. Notice SocketException in console:SocketException: An a... Read more

1
votes
Fixed

[Transparency] Cutout baked material incorrectly tints lightmap behind it

Global Illumination

-

Oct 30, 2015

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Version/s: 5.2.1f1

Steps to reproduce:1. Download and open project "740898_repro.zip"2. Open scene "repro" and let Baked GI auto build3. Notice one of ... Read more

0
votes
Postponed

Making a copy of a struct does not properly copy it's values

Scripting

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Oct 30, 2015

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Version/s: 5.2.2p1

Steps to reproduce: 1. Open attached project2. Inspect 'Test.cs' script, notice it makes a copy of a struct and compares their integ... Read more

0
votes
Fixed

[iOS] Apple TV Splash shown in iOS Player Settings

iOS

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Oct 30, 2015

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Version/s: 5.3.0b5

See attached screenshot. A setting for Apple TV splash screen is shown 'iOS Player Settings' despite that tvOS should have a separat... Read more

0
votes
Not Reproducible

[Windows] Playing scene with MV attached debugger crashes

Scripting

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Oct 30, 2015

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Version/s: 5.3.0b4

Project Steps: 1. Open Visual studio 2015.2. Attach debugger.3. Play scene.4. Crash! Read more

0
votes
Fixed

Broken Lightmaps: Parts of scene are black because of the baked lightmaps

Progressive Lightmapper

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Oct 30, 2015

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Version/s: 5.3.0b4

To reproduce:1. Open attached project2. Open scene Shenzen3. Bake lightmaps4. Notice that scene has black/white rectangles over some... Read more

0
votes
Fixed

[D3D9] Crash in VertexBufferD3D9::GetD3DVB if Windows security dialog po...

DirectX

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Oct 30, 2015

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Version/s: 5.3.0b5

Steps to reproduce: 1. Have any executable which would require Windows 'User Account Control' security dialog to pop up on launch (a... Read more

0
votes
Fixed

Building for Webplayer completely broken on Windows

Webplayer

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Oct 30, 2015

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Version/s: 5.3.0b4

If I build a webplayer in Unity 5.3.0a1 (even an empty project), I get the error "Failed to intiialize player 3D graphics" when tryi... Read more

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