Search Issue Tracker
By Design
Votes
0
Found in
5.0.0a17
Issue ID
620342
Regression
No
Mesh Renderer is removed when adding Cloth Component and not mesh is added in the Skinned Mesh Component
Steps to reproduce :
- create a plane
- add the Cloth Component
- press play and notice the Mesh Renderer is deleted and the mesh is not added to the Skinned Mesh Renderer
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
LennyParisi
Nov 17, 2016 17:08
HOW DO I FIX THIS