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Opening a scene crashes the editor. In TreeRendering
To reproduce:1. Open attached project2. Open Benchmarking sceneExpected result: Scene opensActual result: Crash Read more
[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
WWWForm.Data in WWW constructor sends all fields as binary
-e: Calling the WWW constructor with WWWForm.Data as argument (which is necessary to send headers), instead of just WWWForm, sends a... Read more
ArgumentOutOfRangeException if input field, which belongs to a vertical ...
Steps to reproduce: 1. Open attached project2. Open scene "1"3. Select "Canvas>Panel>InputField" game object and notice that i... Read more
[WebGL] First invocation for serialisation of object
-e: First invocation for serialisation of object (Protobuf-net) causes exception, subsequent calls are passing -repro:--compile and ... Read more
Entering to full screen from windowed build stretches elements
Repro steps:1) Open the project and scene 12) Build the scene and run as Windows standalone3) In settings, choose lower resolution a... Read more
Shader Render Queue Changes doesn't properly reflect in Material m_Custo...
To reproduce:1.Create new project, import attached "CustomShader.shader" file.2.Change project settings in Project Settings > Edi... Read more
ulink crash the iOS player when using il2cpp
To reproduce: 1) Download and open attached project2) Make sure that scripting backend is set to il2cpp3) Build and run for iOS4) On... Read more
[Win8.1+IE11] content doesn't recover leaving fullscreen
-e: see title, after leaving fullscreen content windows is just a grey area -repro:--get standard assets package from Asset Store--b... Read more
[iOS] Can't build if there are white-spaces in xcode project folder name
You'll get a similar error after linking phase, if there are any whitespace in the xcode project path: /Users/paulius/Downloads/Ligh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked