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[ReflectionProbes] Baked Reflection Probe data does not get reloaded aft...
How to reproduce: 1. Open attached project 2. Open scene Scenes/test.unity 3. Select the Reflection Probe in the scene and Bake it ... Read more
Physics crash playing scene
To reproduce: 1. Open attached project 2. Open game scene 3. Press play 4. Editor crashes Read more
PhysicMaterials missing from Standard Assets
Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this ... Read more
Infinity fields cannot be set to Infinity after setting them to somethin...
To reproduce: To reproduce: 1. Add a Hinge Joint to any game object 2. Set Break Force to any non-Infinity value (41, for example) ... Read more
Hinge Joint with Preprocessing Disabled does not provide Bounciness
To reproduce: 1. Open attached project 2. Open Untitled scene 3. Make sure that Cube 1 has a Hinge Joint with Limits enabled, Bounci... Read more
[Texture EXR] Textures imported from EXR files in Unity 5 have misaligne...
Reproduction steps: 1. Open attached project "EXR Import" 2. Observe "Polar_UVs_halfRes.exr" texture 3. Unity 4.6 and Unity 5 import... Read more
WWW.text results in NSURLErrorDomain error -1012 on device
How to reproduce: 1. Open attached project 2. Open scene test.unity - Try running the scene in Editor to see expected results 3. B... Read more
[Constraints] Can't unfreeze rigidbody rotations after modifying any of ...
Steps to reproduce: 1. Open the attached project 2. Open 'RunMe' scene 3. Attach the 'ReproduceBug.cs' script to the 'Cube' game ob... Read more
MonoDevelop throws exception when opening large compiled shader
- Import the attached Projector.cginc and TiledTerrain.shader files into a Unity project - Select the shader and press the "Compile ... Read more
Vertical lines indicating time are missing in AW
Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view: - the ke... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers