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Not Reproducible

Votes

0

Found in

5.1.0a5

Issue ID

684274

Regression

No

MonoDevelop throws exception when opening large compiled shader

CodeEditors

-

- Import the attached Projector.cginc and TiledTerrain.shader files into a Unity project
- Select the shader and press the "Compile and show code" button in the Inspector
- The shader compiled for a while and when that process finishes, MonoDevelop opens, but throws this exception: http://i.imgur.com/0HE2F4K.png

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