Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.1.0a5
Issue ID
684274
Regression
No
MonoDevelop throws exception when opening large compiled shader
- Import the attached Projector.cginc and TiledTerrain.shader files into a Unity project
- Select the shader and press the "Compile and show code" button in the Inspector
- The shader compiled for a while and when that process finishes, MonoDevelop opens, but throws this exception: http://i.imgur.com/0HE2F4K.png
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Undefined symbol errors appear when building Xcode project using BuildPipeline.BuildPlayer
- Building a Player fails when using special characters in “Product Name” field
- [VFXG] Clicking on Allow Instancing box resets exposed properties to default values
- [iOS] Unable to select streaming apps when using broadcasting on iOS device
- [iOS] Specular lightning is inconsistent when using iOS
Add comment