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Not Reproducible
Votes
0
Found in
5.1.0a5
Issue ID
684274
Regression
No
MonoDevelop throws exception when opening large compiled shader
- Import the attached Projector.cginc and TiledTerrain.shader files into a Unity project
- Select the shader and press the "Compile and show code" button in the Inspector
- The shader compiled for a while and when that process finishes, MonoDevelop opens, but throws this exception: http://i.imgur.com/0HE2F4K.png
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