Search Issue Tracker
Singleton EventSystem detected as duplicate between scene changes
Steps to reproduce:1. Download and open attached project "EventSystem Singleton Bug.zip"2. Open scene "1" and play it3. Wait 10 seco... Read more
OnPreCull & OnPreRender FOV change regression since 5.1.3
Changing camera FOV in OnPreCull and restoring it in OnPreRender stopped working since 5.1.3. Read more
Decreased performance on low end devices when UI is used
1. Open attached package2. Add content to scene3. Build to iPhone 44. FPS will be around 20 Regression from 5.2.0f3No repro with 5.1... Read more
Transition from a sub state machine to the exit node freezes animator wi...
Setting a transition in the base layer from a sub state machine to the exit node crashes the animator window Steps to reproduce:1. O... Read more
Disconnect with 10% packet loss and Unreliable packets
With attached project, run 2 applications.It's OK one is Windows build, another is Editor play. About 10 seconds after connecting wi... Read more
Dropdown menu is corrupted if Template is enabled before running the scene
Steps to reproduce: 1. Create new project2. Create Dropdown menu3. Enable its child "Template" and run the scene4. Stop the scene an... Read more
BaseMeshEffect mesh.colors produce wrong color
Steps to reproduce:1. Download attached project "MeshColors.zip" and open it2. Notice that image element ("BaseEffectTest") in canva... Read more
Two Crashes related to AnimatorController
Steps to reproduce first crash:1. Open attached project's scene "Scene1".2. Assign "AMP" override controller to Hierarchy/Character/... Read more
[WebGL] Heavy audio distortion while playing certain clips in WebGL builds
Reproduction steps:1. Open attached project2. Build scene "TestScene" for WebGL3. Run the build (reproduced in Chrome, Firefox &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view