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Active

[Android][Sentis] Human poses are not detected when using the BlazePose ...

Inference Engine

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Mar 31, 2026

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Version/s: 2.5.0

Reproduction steps: Open the attached “IN-136717” project Build and Run the Android Player Observe the Player Actual result: The lan... Read more

0
votes
Active

Build fails when building a project containing an 18+ dimension array wi...

IL2CPP

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Mar 31, 2026

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Version/s: 6000.0.72f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b2, 6000.6.0a2

How to reproduce:1. Open the attached “IN-137044” project2. Open Project Settings and select Player tab3. Make sure Scripting Backen... Read more

0
votes
Active

Graph Toolkit nodes are not movable when dragging after double-click them

Graph Toolkit

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Apr 01, 2026

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Version/s: 6000.4.2f1, 6000.5.0b2, 6000.6.0a2

Steps to reproduce: Open the "ETtesting.zip" project Open the "New Graph" graph Instantiate any node in the graph Double-click + hol... Read more

0
votes
Fixed

Crash on CheckDeviceStatus when selecting GameObjects in the scene view ...

DirectX12

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Apr 01, 2026

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Version/s: 6000.0.72f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b2, 6000.6.0a2

How to reproduce:1. Open the attached “IN-138201“ project2. Open the “SampleScene”3. Click around in the scene view until the “Inspe... Read more

0
votes
Duplicate

Graph Toolkit Nodes are not disconnected when input/output type is changed

Graph Toolkit

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Apr 01, 2026

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Version/s: 6000.3.12f1, 6000.4.2f1, 6000.5.0b2, 6000.6.0a2

Steps to reproduce: Open the "ETtesting.zip" project Open the "New Graph" Create a new "Float Constant" node Click+drag the output t... Read more

0
votes
Won't Fix

[Windows] Multiple "Create an action for" windows can be opened

Graph Toolkit

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Apr 01, 2026

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Version/s: 6000.3.12f1, 6000.4.2f1, 6000.5.0b2, 6000.6.0a2

Steps to reproduce: Open the "ETtesting.zip" project Create any node Click and drag the output of the node and release the mouse cli... Read more

0
votes
Fixed

Ping highlight text is misaligned with asset name when pinging a prefab ...

Text (TextCore)

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Apr 01, 2026

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Version/s: 6000.0.71f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b2, 6000.6.0a2

Steps to reproduce: Create a new project using Universal 3D template In the Hierarchy, create a Cube GameObject Drag it to the Proje... Read more

0
votes
Active

Scene becomes dirty when first opening an HDRP Template project

SRP Templates

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Apr 01, 2026

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Version/s: 6000.0.72f1, 6000.3.12f1, 6000.4.2f1, 6000.5.0b2, 6000.6.0a2

Steps to reproduce: Create and open a new HDRP project Observe the Scene name in the Hierarchy Actual results: "OutdoorsScene" is di... Read more

0
votes
Active

Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabas...

Asset - Database

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Apr 01, 2026

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Version/s: 2022.3.74f1, 6000.0.72f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b2, 6000.6.0a2

How to reproduce:1. Open the attached “IN-138456” project2. In the top toolbar, navigate to Assets > ForceReserializeAssets3. Nav... Read more

0
votes
Active

Asset thumbnails in the Project window stay white when a referenced text...

Asset - Database

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Apr 01, 2026

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Version/s: 6000.0.72f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

Reproduction steps:1. Open the attached "IN-137103_PROJECT.zip" project2. Open the “Assets/Scenes/SampleScene.unity” scene3. In the ... Read more

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