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[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more
Texture Compression settings on Android and WebGL Platforms are reset to...
How to reproduce:1. Open the attached "1385257_Repro.zip" project2. Open the Build Settings (File->Build Settings...)3. Switch to... Read more
uGUI load spikes on iOS devices when using multiple canvases
How to reproduce:1. Open the user’s attached “2022.2_urp_test.zip” project2. Go to Build Settings and enable “Development Build” and... Read more
Physics.CheckSphere returns false when in a non-convex mesh collider
Steps to reproduce:1. Download repro.zip and open "TestScene" scene2. Set "R" in TestOverlap.cs to 0.7 and start the game3. Console ... Read more
[Android]App freezes on loading next scene if APK is split on Asus Zenpa...
To reproduce:1) Open attached project2) Make sure "Split Application Binary" is enabled in Player Settings3) Build and run on device... Read more
[Player] Game window is moved to the primary display after exiting full ...
Steps to reproduce:1. Open the attached project (FullScreenTestProject.zip)2. Open the Assets/Scene.unity scene3. Run and build4. Pl... Read more
Highlighter.Highlight does not find elements in an array or list when th...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “TestObject“ GameObj... Read more
The GPUResidentDrawerResources script file is missing from the Scriptabl...
How to reproduce:1. Create a new Unity project2. In the Project window, navigate to “Packages > Scriptable Render Pipeline Core &... Read more
All about bugs
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