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0
votes
Not Reproducible

When 'Text' UI object is deleted and Input Field disabled, tons of Input...

UI

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Oct 16, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Create a new project 2. Create input field 3. Create 'Text' which is a child of the input field 4. Disabl... Read more

0
votes
Fixed

Input Field with Name Validation is reversed on Windows Phone 8

WP8

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Oct 16, 2014

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Version/s: 4.6.0b20

If an input fields Validation is set to Name on a Windows Phone device, the text entered is added to the front of the string and the... Read more

0
votes
Fixed

Help Tip for "Update Mode" in Animator componenet is ";"

Animation

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Oct 16, 2014

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Version/s: 5.0.0b9

Help Tip for "Update Mode" in Animator component is ";" 2) How can we reproduce it using the example you attached 1 Create new proj... Read more

0
votes
Postponed

LoD bias set to force the use of the lowest LoD doesn't work

Camera

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Oct 16, 2014

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Version/s: 4.5.3f3

To reproduce: 1. Open attached project 2. Open shadows_LOD_test scene 3. Press play 4. In code, the LoD bias is set to force the u... Read more

0
votes
Won't Fix

Event.current.delta.y of EventType.MouseDrag has contradicting data

WP8

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Oct 16, 2014

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Version/s: 4.5.5p1

Steps to reproduce: 1. Download attached project 2. Build and run it on WP8 or WP8.1 device 3. Swipe screen vertically 4. Check log ... Read more

1
votes
Fixed

Calling anything from renderer.material on a prefab breaks the prefab ma...

Shaders (Legacy)

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Oct 16, 2014

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Version/s: 4.5.4f1

Setting Material.shader (or anything else) on a prefab during runtime causes the prefab to get changed after leaving play mode. Duri... Read more

0
votes
Fixed

Hinge and Configurable Joints looks broken compared to 4.x versions

Physics

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Oct 16, 2014

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Version/s: 5.0.0b5

To reproduce: 1. Open attached project 2. Open ropeProblems scene 3. Press play 4. Notice that Configurable and Hinge Joints looks b... Read more

0
votes
Fixed

Time.deltaTime is 0 on the first frame in Unity 5

Deployment Management

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Oct 15, 2014

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Version/s: 5.0.0b8

Steps to repro: a. Open Test Scene and press Play. b. Notice that the Test script outputs Time.deltaTime on the first Update... Read more

1
votes
Fixed

[ScriptAPI] OnParticleCollision does not work with ParticleSystem.Simulate

Shuriken

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Oct 15, 2014

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Version/s: 5.0.0b7

To reproduce this bug: 1. Open the attached project 2. Open 'PatricleSystemCollisionMessages' scene 3. It has a particle system whi... Read more

1
votes
Fixed

ImGUI Buttons break on iOS 8 when screen orientation is set through 'Scr...

iOS

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Oct 15, 2014

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Version/s: 4.6.0b20

To Reproudce: 1. Build the attached project to an iOS 8 device. 2. Notice that the "Left/Right" Buttons both react to touches, cli... Read more

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