Search Issue Tracker
Raw Images show up white if no Source Image is specified despite a Mater...
How to reproduce: 1. Open the attached project 2. Open the UIBugScene scene 3. Notice that Raw Image doesn't render the material, it... Read more
[NavMeshAgent] NavMeshAgent starts to stutter and its movement vector do...
Steps to reproduce: 1. Open attached project 2. Open scene "/Scenes/Test" 3. Run it 4. Move red cube back a little by pressing S th... Read more
Purchased Mixamo animations via Asset Store appear nonfunctional
How to reproduce: 1. Open the attached project 2. Open Asset Store, download and import Mixamo animation store 3. Open it (Window ->... Read more
Crash when trying to set CanvasScaler height
To reproduce: 1. Create canvas via Gameobject/UI/Canvas menu 2. *Add a Text Component *via the Gameobject/UI/Canvas (important) 2. ... Read more
Changing Animator.runtimeAnimatorController while running crashes editor
To reproduce: 1. Open project, open scene "test", press "Load animation" button. Notice nothing happens. 2. Uncomment line 40 in Run... Read more
Big font size is getting clamped and not centered
Repro steps: 1) Open the project which was sent in 5.1 2) Run it and notice that the text(Super/Hot) is centered and covers the whol... Read more
Inspector Will Not Set Keyframes for Tint, Tiling, or Offset of a Shader...
To reproduce: 1. Open the 'testScene' scene 2. Select 'testColor' object in Hierarchy 3. In the Animation window, click at any point... Read more
AssetDatabase: RenameAsset()file does not check output length and automa...
How to reproduce: 1. Open the attached project 2. User uses AssetDatabase.RenameAsset() to rename the file 3. It will generate some... Read more
[IL2CPP] Creating primitive results in crash
1. Build on IOS. 2. Crash! Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection problems when unbaked Reflection Probes are present
- Light Explorer columns sorting arrow is too small
- Context menu actions (Collapse All, Expand All, Enable All, Disable All, Remove All, Reset All) do nothing in Volume component
- [Android] Audio volume decreases when returning to the app during screen recording
- Graphical issues are caused by GPU Occlusion Culling when using Amplify Shaders