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Custom Pivot coordinates have "NaN"-value if Width or Height set to "0"
Custom Pivot coordinates have "NaN"-value if Width or Height set to "0" 2) How can we reproduce it using the example you attached 1... Read more
The sprite name doesn't refresh in Sprite Editor
The sprite name doesn't refresh in Sprite Editor 2) How can we reproduce it using the example you attached see attached video 1 Cr... Read more
When creating and deleting sprites in Sprite Editor - it is easy to get ...
When creating and deleting sprites in Sprite Editor - it is easy to have same names of sprites 2) How can we reproduce it using th... Read more
NullReferenceExceptions when adding UI elements to parent Canvas during ...
To reproduce: 1. Open attached project 2. Open test scene 3. Press Play 4. Add UI Text object to parent Canvas 5. Notice NullReferen... Read more
“Ignore Parent Groups” doesn’t ignore parent Canvas Group component
To reproduce: 1. Open attached project 2. Open CanvasGroup scene 3. Press Play 4. Notice that Ignore Parent Group is selected on c... Read more
[Linux] build freezes if system time changed to earlier time
-e: see title, build becomes unresponsive and gray -repro: --build empty project --run on linux --change system time to 5 minutes e... Read more
[WSA] Screen.DPI error "s_PhysicalDpi > 0.0f"
Deployed project on Surface PRO. Got spammed in the console this message "s_PhysicalDpi > 0.0f"; Regression possibly caused by http... Read more
TouchScreenKeyboard behaviour is inconsistent between WP8.1 and WP8
Steps to reproduce: 1. Download and deploy attached project to WP8.1 2. Tap on any of the buttons to open TouchScreenKeyboard 3. Clo... Read more
[Deferred, Decal] Make blending decals possible (decal:blend, decal:add ...
Current 5.0 deferred shading g-buffer layout is not blending friendly. Would be nice to change it to be blending friendly and allow ... Read more
uGUI: When I will fill the entire screen with the image, one dot at the ...
To reproduce: 1. Open attached project 2. Open Player setting 3. Disable Use Direct3D 11 option 4. Open game view 5. Notice red li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node