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0
votes
Won't Fix

[TreeCreator][LOD][PlaceTrees] Trees created in tree creator and same tr...

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to repro: 1. Open Unity;2. Open attached project and ’test.unity' scene;3. Notice that there are 2 same tree creator prefabs o... Read more

0
votes
By Design

[Lighting] Objects populated on terrain are getting lit when light inten...

Terrain

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to repro: 1. Open Unity;2. Open attached 'LitObjectsTerrainUnity.unitypackage' package;3. Open 'test.unity' scene;4. Set the c... Read more

0
votes
Won't Fix

[Material] Unable to attach terrain material by dragging it on Terrain g...

Terrain

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to repro: 1. Open Unity;2. Open attached project and 'test.unity' scene;3. Drag 'New Material' material (having terrain shader... Read more

0
votes
Fixed

Errors when building for Windows Store with Universal 10 SDK when splash...

Windows Store Apps

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce:1. Open attached project2. Go to File -> Build Settings3. Select Universal 10 SDK4. Click Build and Run Actual resul... Read more

0
votes
Not Reproducible

[WP8.1] Have to delete build folder before building again to get new cha...

Windows Store Apps

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Feb 10, 2016

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Version/s: 5.4.0b5

To reproduce:1. Open attached project2. Go to Edit -> Project settings -> Player3. Set Default Cursor to cursor.png4. Build it... Read more

0
votes
Duplicate

[AssetBundle] There is no ability to preview audio assets from Editor

Audio

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Feb 10, 2016

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Version/s: 5.4.0b5

If user searched for audioclips in Project window, he is not able to preview them. 2. How we can reproduce it using the example you ... Read more

0
votes
Fixed

5.4b5 Internal: RenderNodeQueue::AllocateSpaceForNodesshould error

Graphics - General

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project.2. Open scene: GameScene.3. Play in editor.4. Create host.5. Inspect the... Read more

0
votes
Fixed

5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...

Graphics - General

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more

0
votes
Fixed

[GI] Skybox ambient and reflections are gone after loading a scene

Global Illumination

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Feb 07, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Download and import attached project. (case_767748-CellStage - REPRO.zip)2. Open scene lobby.3. Play.4. Press... Read more

0
votes
By Design

UI Buttons: No callback for Animator.SetFloat, SetBool or SetInt

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

When trying to attach a callback to a UI button, Animator.SetTrigger is exposed, but not SetBool, SetFloat or SetInt. Read more

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