Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b5
Issue ID
769544
Regression
No
[Material] Unable to attach terrain material by dragging it on Terrain gameobject in Scene View
Steps to repro:
1. Open Unity;
2. Open attached project and 'test.unity' scene;
3. Drag 'New Material' material (having terrain shader) by mouse on 'Terrain' gameobject in the Scene View.
Actual result:
Nothing happens (see attached gif video). Unabling to drag material on terrain brings inconsistency within the product, because we can attach materials to other gameobjects (e.g. Plane, Cube, Sphere) by dragging material onto them.
Expected result:
User should be able to drag material on terrain in the Scene View.
Workaround is to attach material in TerrainSettings tab of Terrain's inspector component.
Notes:
- Reproduces on both OSX 10.11.3 and Windows 10;
- Reproducible in: 5.4.0b5, 5.4.0b4, 5.3.2f1, 5.3.1f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
Add comment