Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b5
Issue ID
769543
Regression
No
5.4b5 Internal: RenderNodeQueue::AllocateSpaceForNodesshould error
Steps to reproduce:
1. Download and import attached project.
2. Open scene: GameScene.
3. Play in editor.
4. Create host.
5. Inspect the console.
Result:
RenderNodeQueue::AllocateSpaceForNodesshould error messages appear.
Notes: Sometimes this error appears when selecting game objects in hierarchy without playing the game in editor. (GIF)
Reproduced on: 5.4.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
Add comment