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Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
~5-7 ms Physics.Processing spikes periodically appear in a relatively em...
Repro steps:1. Open attached project2. Create a Physics Material and set Bounciness to 13. Attach the material to the plane and sphe... Read more
UnwrapCL.exe crashes when checking Generate Lightmap UVs checkbox and cl...
1. Open new project2. Import the object user has attached ("case_849882-199_VR_EXPORT_00_EG.obj ")3. Check Generate Lightmap UVs in ... Read more
Serialization layout error occurs when loading and unloading AssetBundle...
How to reproduce:1. Open the attached “IN-84251“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the console window Exp... Read more
The selected GameObject in the Object Picker window is opened in the Ins...
Reproduction steps:1. Open the attached “BugRepro” project2. Make sure that Object Selector (Edit > Preference > Search > S... Read more
[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more
[Shadergraph] Custom Function still uses Vector1 after "vector 1 to floa...
Reproduces on Master (481375fefe) after "Vector 1 to float" changeRepro1. Create a custom function node2. Add an inputExpected resul... Read more
Input Recorder does not play the recording when UIToolkit is used and th...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/Input System/1.11.2/Input Recorder/InputReco... Read more
[Windows][DualShock4] Bluetooth DualShock 4 controller is seen as active...
When using bluetooth DualShock 4 controller, if it is turned off (holding system button for a few seconds), the device is still list... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks