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Crash on UndoManager::RegisterUndoInternal when applying added GameObjec...
Reproduction steps:1. Open the attached project ("IN-134326_Repro")2. Check "Work Offline" in "Project Settings -> Version Contro... Read more
“AssetImportWorkerHW” errors thrown in the Console when deleting active ...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Add Meta Quest Platform via “Add Build Profile” button... Read more
WebGPU fails with URP fullscreen render feature that writes to depth
Steps to reproduce: Open Fantasy Kingdom Make sure STP is not used in the URP renderer settings Build and Run Actual results: An err... Read more
WebGPU error with Fantasy Kingdom and GPU Resident Drawer
Steps to reproduce: Open Fantasy Kingdom Make sure STP is turned off in the URP renderer settings Set web player to WebGPU and build... Read more
Invalid Clip Method
Steps to reproduce: Create a hierarchy of two VisualElements (1 parent and 1 child) Set overflow hidden on the parent. On the next f... Read more
CJK text goes outside of the bounds of a Label in UI Builder when Wrappi...
How to reproduce:1. Open the attached project “IN-135659”2. In the Project window, open the “Assets/OverflowText” asset3. In the UI ... Read more
Build Steps are not visible in Project Auditor when generating a Build A...
How to reproduce:1. Open the attached “IN-135883“ project2. Open the “Scene“ scene3. Build and Run the Player4. In the Editor, open ... Read more
GrabPass does not correctly set the rect size when set up with a camera....
How to reproduce:1. Extract and open the attached “IN-135670.zip“ project2. Open the Assets/Scenes/SampleScene.unity scene3. Right-c... Read more
An ArgumentException error is thrown on SubScene import when EntityScene...
How to reproduce:1. Open the attached project “IN-133217“2. Open the “SampleScene”3. Observe the Console Actual result: An error is ... Read more
Gaps between borders appear in a ScrollView when a Filter is applied
How to reproduce:1. Open the attached project “IN-135270”2. In the Project window, open the “Assets/Scrollview” asset3. In the UI Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations