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Grid Opacity Slider cannot be controlled via Label Drag at slow Cursor s...
Steps to reproduce: Create and open any Project In Scene View open the Grid and Snap Settings from the Grid Overlay Hover over and c... Read more
“Failed to read highlights data from file “…” Unable to read beyond the ...
Reproduction steps:1. Create a new project2. Window > Analysis > Profiler3. Make sure that Frame Count value is bigger than 60... Read more
"No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more
The “+” and “-“ buttons in the Cells list do nothing when pressed but ar...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more
Initial Terrain Layer is used for Painting Texture and will be added to ...
Steps to reproduce: Open any Project Create a Terrain Game Object in a Scene, create 2 Terrain Layers in the Project Browser Select ... Read more
One Camera is not being rendered correctly when the Upscaling Filter is...
How to reproduce:1. Open the attached “IN-134119_ViewportBug” project2. Open the “SampleScene” Scene3. Navigate to Assets → Settings... Read more
“No Overlays” Overlay overlaps with the Tile Palette toolbar when docked...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more
[MacEditor] UI scenarios that open AuxWindows from SceneView overlay can...
In very rare, obscure UI scenarios, a "Handles.Repaint called outside an editor OnGUI" is sometimes logged. Steps to reproduce: Crea... Read more
Terrain Component and Overlay Text Rendering is broken when using Bitmap...
Steps to reproduce: Open any Project Switch the Preference for "Editor Default Text Rendering Mode" in the General Tab of the Prefer... Read more
OnPreprocessAsset is not triggered when AssetPostprocessor version is ch...
Reproduction steps:1. Open the attached “IN-132333” project2. Duplicate the “New Text Document” Asset in the Project window3. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format