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[Android] itemsChosen event is not triggered when double-clicking an ite...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
[Android] Crash on "AtomicQueue::Enqueue(AtomicNode*)+12" when a scene t...
How to reproduce:1. Open the attached “IN-84217.zip” project2. Switch the Target Platform to Android (File → Build Settings)3. Build... Read more
[Ubuntu] GUIUtility error when cancelling Extract Materials window
Steps to reproduce: Open a Unity project Import [https://assetstore.unity.com/packages/3d/characters/ghoul-zombie-114531] to your pr... Read more
[Linux] Cannot add new lines in Text Area when "Active Input Handling" i...
Reproduction steps:1. Open the attached "BugRepro" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Enter the Play Mode4... Read more
Custom Adaptive Performance Scaler is not updated in the Profiler when i...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Game Window, select the “Game” drop-down3. Select the “Simulator” ... Read more
Text on Inspector Pane in Hierarchy Viewer overflows into Hierarchy pane
Steps to reproduce: Open a Unity project Open the Accessibility Hierarchy Viewer via Window > Accessibility > Hierarchy Viewer... Read more
The right audio channel completely cuts out in a specific position with ...
How to reproduce:1. Open the “ReproProject“ project2. Open the “SampleScene“3. Open the “AudioSource“ GameObject in the Inspector4. ... Read more
GUI.tooltip does not update when the mouse pointer is moved off the button
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/SampleScene.unity” Scene3. Build and Run4. In Player... Read more
Only a solid color is displayed when trying to show normals with DepthTe...
How to reproduce:1. Open the attached project "Reboot.zip"2. Observe the Game view window Expected results: The Scene is visible in ... Read more
Particles sub-emmiter does not follow the parent emitter's rotation
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/meeeh” Scene3. Rotate the “GameObject” GameObject in a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject