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0
votes
By Design
0
votes
Fixed

Calling method Graphics.SetRandomWriteTarget(int, ComputeBuffer) with hi...

Scripting

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Feb 01, 2016

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Version/s: 5.4.0b2

Using method with big UAVs values results in unity crash Graphics.SetRandomWriteTarget(int, ComputeBuffer).StackTrace is not produce... Read more

0
votes
Not Reproducible

[UI] Dropdown throws MissingReferenceExceptions of object "Image"

UI

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Feb 01, 2016

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Version/s: 5.4.0b1

Steps to reproduce: 1. Download and import attached project. (rerpo_DropdownScrollview2.zip)2. Open scen: main.3. Play.4. Select any... Read more

0
votes
Fixed

[2D] Error message appears when clicking Slice button in Editor (GetLoca...

2D

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Feb 01, 2016

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Version/s: 5.4.0b4

Error message appears when clicking Slice button in Editor (GetLocalized String is not allowed to be called) - add a sprite to the p... Read more

1
votes
Duplicate

Resources.Load returns null when loading same game object in another sce...

Asset Loading

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Feb 01, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open Build settings3. Build for windows standalone with Developement build and Script... Read more

1
votes
Fixed

[DirectionalSpecular][PrecomputedRealtime] Objects are overexposed if Pr...

Global Illumination

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Jan 31, 2016

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Version/s: 5.4.0b4

Steps to reproduce: 1. Open attached project "766533.zip" using 5.4.0b42. Build lights3. Notice that objects are overexposed - "b4.p... Read more

0
votes
Fixed

Point light shines unevenly at some directions when at high range

Graphics - General

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Jan 31, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open project "766498 repro.zip"2. Open the scene "Game"3. Zoom out so the whole plane is visible4. Observe that the ... Read more

0
votes
Fixed

Editor crashes in ​_PluginImporter::GenerateAssetData_​ when dragging a ...

Assets Management

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Jan 31, 2016

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Version/s: 5.3.2f1

Reproduction steps:1. Open the attached project2. Drag and drop "Word" Prefab into Hierarchy-Crash Regression started: 5.3.0f4 Repro... Read more

0
votes
Fixed

[WebGL] GUISkin corrupts UI elements in build

WebGL

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Jan 30, 2016

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Version/s: 5.3.2p1

Repro steps:1) Open the project and Flying.scene2) Play it on Editor and notice how it looks3) Build and Run it on WebGL4) Notice in... Read more

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