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0
votes
Not Reproducible

Changing the name of a single-sprite asset in the Project view breaks In...

UI

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Aug 14, 2014

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Version/s: 4.6.0b16

To reproduce: 1. Open attached project 2. Open test scene 3. Select and rename arrow1 asset in project tab 4. Notice that the UI Im... Read more

0
votes
By Design

When trying to take a memory sample of the game when it is running, the ...

Android

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Aug 14, 2014

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Version/s: 4.5.2p3

When trying to take a memory sample of an android build, if the memory takes a lot of space, the game will crash Read more

0
votes
Fixed
0
votes
Fixed

InputField with maximum number of characters doesn't accept 'replacement...

UI

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Aug 14, 2014

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Version/s: 4.6.0b16

Steps to repro: 1. Play the Untitled scene. 2. Type "12". Select all characters, and then type "3". The input field shows "3". 3... Read more

0
votes
Fixed

InputField.onValidateInput event called twice after every edit

UI

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Aug 14, 2014

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Version/s: 4.6.0b16

To Reproduce: 1. To Reproduce open & run the attached project. 2. Type a single character into the input field, observe that onVal... Read more

0
votes
Fixed

Unity doesn't automatically recompile scripts after canceling a quit

Editor - Other

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Aug 14, 2014

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Version/s: 5.0.0a19

To Reproduce: 1. Create a new script. 2. Delete/Change any object in the scene, click CMD/CTRL+Q and then Cancel in the 'Do you wa... Read more

1
votes
Fixed

Documentation error in Scripting Reference's Coroutine page

Docs - Scripting Reference

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Aug 14, 2014

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Version/s: 4.5.1f3

http://docs.unity3d.com/ScriptReference/Coroutine.html The example code given in scripting reference is wrong. Coroutines cannot be ... Read more

0
votes
Fixed

After adding new tree to the project - unable to close Unity

Terrain

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Aug 14, 2014

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Version/s: 5.0.0b1

After adding new tree to the project - unable to close Unity 2) How can we reproduce it using the example you attached Regression (... Read more

1
votes
Duplicate

Collider rotation broken when parent's scale is negative & sprit has a r...

Physics2D

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Aug 14, 2014

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Version/s: 4.5.3f3

To Reproduce: 1. Import the attached package. 2. Try rotating 'checkmark2' (the child) using the rotate tool. 3. Observe that the... Read more

0
votes
Postponed

Camera's "Clear Flags" option "Don't clear" and "Depth only" renders dif...

Graphics - General

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Aug 14, 2014

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Version/s: 4.5.1f3

Camera's "Clear Flags" options "Don't clear"/"Depth only" renders differently on editor and win standalone. Reproducible on 4.3.4, ... Read more

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