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0
votes
Fixed

Build settings contain error: Your lisense does not cover Tizen Licensin...

Deployment Management

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Feb 29, 2016

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Version/s: 5.4.0b8

Build settings contain error: Your license does not cover Tizen Licensing for XBox360 target support Info message in Build Settings ... Read more

8
votes
Won't Fix

Graphics.Blit(renderTexture, null) doesn't blit to screen unless main ca...

Graphics - General

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Feb 29, 2016

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Version/s: 5.3.3p2

Graphics.Blit(renderTexture, null) doesn't blit to screen unless main camera target texture is null Documentation says that blitting... Read more

84
votes
Fixed

[ScriptableObject] Name of child scriptable objects changes spontaneously

Scripting

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Feb 29, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project2. Delete "Repro Asset" scriptable object found in Assets folder3. In top menu, click "R... Read more

8
votes
Duplicate

[Animator] Animator.GotoState: State could not be found

Animation

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Feb 29, 2016

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Version/s: 5.4.0b7

Reproduction steps:1) Open attached project2) Open scene "Scene"3) Enter play mode--- You will see 2 warning in the console:Animator... Read more

0
votes
Fixed

Compute shaders get included to every Assembly-CSharp-* project that has...

CodeEditors

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Feb 29, 2016

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Version/s: 5.3.3p2

Compute shaders get included to every Assembly-CSharp-* project that has at least one single script in it. If there are no scripts i... Read more

0
votes
Fixed

[Asset Store UI] The asset store panel appears blank after we minimize a...

Window management

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Feb 29, 2016

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Version/s: 5.4.0b8

[Asset Store UI] The asset store panel appears blank after we minimize and restore it when its a modal window 2. How we can reproduc... Read more

9
votes
Fixed

[UNET] SyncListStruct is not synchronized after reconnection

Networking

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Feb 29, 2016

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Version/s: 5.3.2p3

Steps to reproduce:1) open users attached project2) build and run as host3) press key '1' several times4) join as client from editor... Read more

0
votes
Won't Fix

[ios][polish] 5.3 Building iOS project and opening in Xcode shows warnin...

iOS

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Feb 29, 2016

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Version/s: 5.3.3p2

1. build iOS project (I tried Infinite Runner Engine project from asset store)2. open in Xcode (I tried 7.2.1)3. get a warning about... Read more

0
votes
Duplicate

Particle Effect is delayed every time after pausing/resuming effect

Shuriken

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Feb 29, 2016

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Version/s: 5.3.3f1

To reproduce:1. Open attached project2. Open TestScene3. Select 08 GameObject4. Change Start Delay to 55. Simulate particle effect6.... Read more

1
votes
Fixed

[ReflectionProbes] Manually baked multiple reflection probes reference t...

Global Illumination

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Feb 29, 2016

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Version/s: 5.3.1p4

Reproduction steps:1. Create a new Unity project.2. Go to "Window > Lighting > Scene" and uncheck "Auto" checkbox.3. Save the ... Read more

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