Search Issue Tracker

12
votes
By Design

Physics 2D raycast ignores layer order

UI

-

Mar 01, 2016

-

Version/s: 5.3.3f1

Reproduction steps:1. Open the attached project2. Open scene "Test"3. Enter Play mode4. Click on the sprite in the center in the gam... Read more

0
votes
Fixed

[UWP] StoreLogo.png name is used instead of StoreLogo.scale-100.png

Windows Store Apps

-

Mar 01, 2016

-

Version/s: 5.3.3p2

StoreLogo.png name is used instead of StoreLogo.scale-100.png. This gives an error in Visual Studio and the asset isn't included Fun... Read more

0
votes
Fixed

Resizing the camera's viewport rect affects shadow quality

Shadows/Lights

-

Mar 01, 2016

-

Version/s: 5.3.3p2

By changing the resolution you're changing the projected area of each screen pixel into the shadowmap. Differing results are to be e... Read more

0
votes
Won't Fix

[Camera] [GameView] Shadow disappears with large value of far clipping p...

Camera

-

Mar 01, 2016

-

Version/s: 5.3.3p2

Reproduction steps:1. Open attached project.2. Open and play "TestScene".3. Select "Main Camera" game object and change far clipping... Read more

0
votes
Fixed

[WebGL][OSX] Java install pop up appears during build process

WebGL

-

Mar 01, 2016

-

Version/s: 5.3.3p2

-e: see title, process continues -repro:--create new project--build for WebGL--NOTICE java popup while it is building Read more

0
votes
Fixed

Files without extention having dots in path are shown with incorrect Type

Bugreporter

-

Mar 01, 2016

-

Version/s: 5.3.3p2

1. What happenedFiles without extension having dots in path are shown with incorrect Type2. How we can reproduce it using the exampl... Read more

0
votes
By Design

Pointer Click events do not fire on Plane gameobjects

uGUI

-

Mar 01, 2016

-

Version/s: 5.3.3f1

Physics Raycaster was missing... oops. Read more

0
votes
By Design

EventTrigger Pointer Click events can't pass PointerEventData

uGUI

-

Mar 01, 2016

-

Version/s: 5.3.3f1

All event triggers are of type UnityEvent<BaseEventData>, meaning you can use a method with a BaseEventData as a callback, but... Read more

0
votes
Fixed

[ImageEffects] Bloom effects different colours at different thresholds

Image Effects

-

Mar 01, 2016

-

Version/s: 5.3.3p2

Bloom effect effects green channel at a higher threshold than red or blue channels. Repro Steps: 1) Open attached project and scene ... Read more

0
votes
Fixed

[OSX] [Cloth] Crash on "physx::PxFabricCookerImpl::cook" when instantiat...

Physics

-

Mar 01, 2016

-

Version/s: 5.3.3p1

Reproduction steps:1. Open attached "New Unity Project 1" project.2. Open "Untitled" scene.3. Select "Main Camera" game object and e... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.