Search Issue Tracker
Fixed in 5.0.1
Votes
0
Found in
5.0.0b21
Issue ID
667289
Regression
No
[2D][Effector] Disabled platform effector still works
To reproduce:
1. Open attached project
2. Open PlatformEffector scene
3. Notice that the platform effectors have been all disabled and their colliders read that they will not function with an effector until there is at least one enabled
4. Enter play mode. Spawn some coins by clicking. Notice that they all act as if the platform effectors are still enabled
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment