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Rendering artifacts using Custom Render Texture shader on Sphere Game Ob...
To reproduce:1. Create a new 3D URP template project2. Use either Metal, DX11 or DX123. Create a sphere game object in the Hierarchy... Read more
[URP] Deferred Rendering layers sometimes do not contain information in ...
When enabling rendering layers in deferred, it seems the values are not written into the Gbuffer. If you add the Decal Renderer Feat... Read more
Vector3Field SetValueWithoutNotify triggers RegisterValueChangedCallback...
Reproduction steps:1. Open the “NaNVectorNotify_Stripped” project2. Choose the Window menu > NaN Test3. Click “Set to NaN” and ob... Read more
UI/Submit action from the DefaultInputActions asset is not recognised wh...
Reproduction steps:1. Open the "IN-47604.zip" project2. Open "Assets/Scenes/SampleScene"3. Connect a Nintendo Switch Pro controller ... Read more
Different results in Search Field in Console and Project window when pre...
How to reproduce:1. Create a new project2. Focus the Search Field in the Project or Console window3.1. Insert any text, unfocus wind... Read more
ARC playback timing is not working with Mixer pitch
The playback of an audio source using ARC stops when using a mixer output with pitch above 100%. The timing is also not taken into a... Read more
Crash on RaiseException when hovering over code post-breakpoint trigger ...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/NeonTest.unity“ scene3. Switch the Editor to Debug... Read more
Motion Blur distorts Terrain details in Runtime
Reproduction steps:1. Open the attached "repro_IN-47753.zip" project2. Enter the Play Mode3. Observe the Game window Expected result... Read more
[MacOS] PointerDownEvent doesn't register Command key modifier when it i...
How to reproduce:1. Open the user’s attached “modifierssTest.zip” project2. Enter Play Mode3. Hold down the Command key and left-cli... Read more
GameObject name doesn’t change when changing it from the “Debug” window
How to reproduce:1. Create a new project2. In the Hierarchy window, select “Main Camera” GameObject3. In the Inspector window, chang... Read more
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