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Fixed in 2022.3.10f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.2.0b10, 2023.3.X
Votes
0
Found in
2022.3.4f1
2022.3.6f1
2023.1.6f1
2023.2.0b2
Issue ID
UUM-43540
Regression
Yes
Rendering artifacts using Custom Render Texture shader on Sphere Game Object
To reproduce:
1. Create a new 3D URP template project
2. Use either Metal, DX11 or DX12
3. Create a sphere game object in the Hierarchy
3. Create Shader > Custom Render Texture Shader
4. Create a material from the shader
5. Add the material to the sphere
6. Observe the Scene window
Expected: no rendering artifacts
Actual: getting a lot of rendering artifacts in the Scene view
Reproducible on:
2022.3.4f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2
Not reproducible on:
2022.3.3f1
Notes:
- Does not reproduce on OpenGLCore
- On Windows, getting different artifacts doing same repro steps (DirectX11)
- Same behavior on DirectX 12
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Resolution Note (fix version 2023.3):
Fixes the rendering artifacts using Custom Render Texture shader on Sphere Game Object and material preview for DX platforms. It's also important to note that Custom Render Textures are not designed to function with spherical object.
Resolution Note (fix version 2023.2):
Backport: Fix rendering artifact for custom render texture for sphere game object
Resolution Note (fix version 2023.1):
Backport: Fix rendering artifact on custom render textures.
Resolution Note (fix version 2022.3):
Backport: Fix rendering artifact of custom render texture with sphere game object.