Search Issue Tracker
Fixed
Fixed in 1.8.0-pre.2
Votes
0
Found in [Package]
1.8.0-pre.2
Issue ID
ISXB-580
Regression
No
UI/Submit action from the DefaultInputActions asset is not recognised when using a Nintendo Switch Pro controller
Reproduction steps:
1. Open the "IN-47604.zip" project
2. Open "Assets/Scenes/SampleScene"
3. Connect a Nintendo Switch Pro controller to your computer via USB
4. Enter Play mode
5. Click on the top left button with your mouse in the Game view
6. Press the A button on the Nintendo Switch Pro controller and observe the Console
Expected result: "t" is printed to the Console
Actual result: Nothing is printed to the Console
Reproducible with: 1.5.1 (2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17), 1.6.3 (2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2)
Reproducible on: Windows 10, macOS 13.4.1 (M1) (Reported by the user)
Notes:
- Reproducible in Standalone Player
- On macOS, the issue is reproducible when the controller is connected via USB or Bluetooth
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
- Unity Version Control server textfield’s text overlaps with the dropdown triangle button in the Explore repositories window when an organization with a long name is selected
Resolution Note (fix version 1.8.0-pre.2):
Switch Pro controller now has correct usages assigned to the relevant controls.