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Calling GUI methods in Update crashes the editor
Add the following code to the Update method of a new script: if (GUI.Button (new Rect (20, 20, 60, 20), "Test")) {} Attach the scr... Read more
[Graphics]Particles are occluded behind any gameobject
What happened: The particles are being rendered behind objects with the mesh renderer components; However, the particles in the sce... Read more
[iOS] Can't build and run with latest Xcode update (7.1)
-e: see title, says I have to do it manually (which works) because my version is not in the compatibility list -repro: --get latest... Read more
Broken text PPtr in file errors thrown when upgrading project or reimpor...
Open the attached project and reimport all assets in it. Lots of "Broken text in PPtr" errors are going to be shown. This is a regr... Read more
[Android] Playing a video without a delay after another video has ended ...
Playing a video without a delay after another video has ended doesn't always work on Android Read more
SetTextureScale started complaining about material missing texture property
Open the scene TrackEditor_Example from the attached project and press Play. It will throw lots of errors about materials missing so... Read more
[Editor, A$] Unity crashes when closing it with detached Asset Store window
Steps to reproduce: 1. Start Unity Editor; 2. Create new project and scene; 3. Open Asset Store window (Window -> Asset Store); 4. ... Read more
[tvOS] Calling PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTar...
To Reproduce: 1. Open the attached project and click "Test/Bug" in the menu to call: PlayerSettings.SetScriptingDefineSymbolsForG... Read more
[Event][Destroy]Unity crashes after playing scene few times when certain...
How to reproduce: 1. Open the attached project 2. Open IevaScene scene 3. Open animation window 4. Select rocketExplosion (it has d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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