Search Issue Tracker

0
votes
Fixed

"max distance only" is missing from the manual docs on distance joint 2D...

Docs - Manual

-

Jan 28, 2014

-

Version/s: 4.5.0b1

Lack of documentation on Max distance only on the 2D component Distance Joint Read more

0
votes
Fixed

Under properties section in the sphere collider manual, Radius and Cente...

Docs - Manual

-

Jan 28, 2014

-

Version/s: 4.5.0b1

1. go to sphere collider manual documentation 2. Note that the sequence in unity is 'isTrigger, Material, Center and Radius. 3. In ... Read more

0
votes
Fixed

[OSX] Crash when changing layout and opening AddComponent

Window management

-

Jan 28, 2014

-

Version/s: 4.5.0b1

This case is hard to reproduce consistently, but it happens when changing the layout and pressing consistently on the Add Component ... Read more

0
votes
Fixed

2d collider is rendered differently than it appears when you try to edit it

Physics2D

-

Jan 28, 2014

-

Version/s: 4.5.0b1

To reproduce: 1. Open attached project 2. Open test scene 3. Observe ring2 sprite in edit mode (shift click) Expected result: Editab... Read more

0
votes
Not Reproducible

ArgumentOutOFRangeException when adding an object to the scene

Project Browser/Hierarchy

-

Jan 28, 2014

-

Version/s: 4.5.0b1

To reproduce: 1. Open attached project 2. Drag ring2 sprite into scene view Expected result: GameObject is created properly Actual r... Read more

5
votes
Fixed

[Scripting, Graphics] Shuriken particle system's "limit velocity over li...

Shuriken

-

Jan 28, 2014

-

Version/s: 4.3.1f1

Steps to reproduce : - import the project attached - open the scene and press play - change the timescale using the slide and notic... Read more

1
votes
Won't Fix

generated 2d polygon colliders look strange

2D

-

Jan 28, 2014

-

Version/s: 4.5.0b1

To reproduce: 1. Open attached project 2. Open test scene 3. Inspect generated and edited collider gameobjects Expected result: An a... Read more

1
votes
Won't Fix

collider changes itself when the transform position of the object changes

Physics2D

-

Jan 28, 2014

-

Version/s: 4.5.0b1

To reproduce: 1. Open attached project 2. Open test scene 3. move singleLittleWarrior Expected result: The collider remains the same... Read more

0
votes
Fixed

Profiling is broken

Android

-

Jan 28, 2014

-

Version/s: 4.5.0b1

Profiling does not work. The application starts to hang once the profiler is connected. This is reproducible with Unity graphical pr... Read more

0
votes
Fixed

m_Body == NULL error after disabling a game object that is attached to H...

Physics2D

-

Jan 28, 2014

-

Version/s: 4.5.0b1

To reproduce: 1. Open the attached project 2. Open SliderHinge scene 3. Attach the red game object to the green's hinge joint 2D "Co... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.