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[Audio] PlayOneShot does not work
PlayOneShot does not work, unless there is a clip set on the audio source and it is set to play on awake To reproduce: 1. Open atta... Read more
AddListener does not work properly in coroutine
Steps to reproduce this issue: 1. Open the attached project 2. Run 'TestScene' 3. Press button 1-4 and see text label or console, 4... Read more
[ScriptEditors] Sublime Text 3 Doesn't Open to Error Line in Unity 5.x
Steps to reproduce: 1. Create a new Unity project 2. Set the script editor to Sublime Text 3 (Preferences/External Tools/External s... Read more
UnityPreload crashes with a long property name
The editor crashes when opening a scene file. The following conditions must be met: - Asset Serialization Mode is set to “Force Tex... Read more
UnknownError pops out when running a WebGL build in deep hierarchy from ...
To reproduce: 1) Create new project 2) Build for WebGL in a long hierarchy/path, for example: I:\Unity_Beta_Development\Unity_5_0_Al... Read more
5.0: Property IsDestroyed doesn't show up for UI.GridLayoutGroup
1. Open http://docs.unity3d.com/500/Documentation/ScriptReference/UI.GridLayoutGroup.html 2. Search for "IsDestroyed" (is available ... Read more
4.6: UI.GridLayoutGroup shows strangely formatted table
1. Open http://docs.unity3d.com/462/Documentation/ScriptReference/UI.GridLayoutGroup.html (or even in 460) 2. Look for GetStartOffse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow