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Animator.GetParameter throws NullReferenceException
How to reproduce: 1. Open the attached project 2. Play test scene 3. You will get NullReferenceException which is caused by Animator... Read more
Nested Canvas Layouts Break on Play Mode / Reloading Unity
How to reproduce: 1. Open attached project 2. Open scene Test.unity 3. Resize the canvases so they appear as in the screenshot 4. P... Read more
Screen.currentResolution returns incorrect value when launching in full ...
1. Open attached Unity project. 2. Build and run it as PC standalone. 3. Make sure "Windowed" checkbox is unchecked. 4. Click "Play!... Read more
Animation Editor generates extra frames for UI objects whenever record m...
How to reproduce: 1. Open attached project 2. Open scene AnimationEditorBug.unity 3. Open the Animation window 4. Select the gameob... Read more
[UWP][WSA] Application.isMobilePlatform always returns "true"
Reproducible on 5.2, 5.3; Repro steps: 1. Open project "IsMobilePlatformTest.zip"; 2. Build to WSA or UWP, deploy on PC or tablet. ... Read more
[UI] Image Set to Tiled Crashes the Editor
The Editor will crash if an image uses sliced sprites with no empty space in the centre. Reproduction Steps: 1. Open the scene 'Sce... Read more
[Canvas] Images change their position and rotation after disabling and e...
Reproductions steps: 1. Open attached project 2. Open scene "TestScene" 3. Disable the "CanvasTest" GameObject 4. The images under t... Read more
Changing InputField type from multiline to single line doesn't clear new...
Steps to reproduce: 1. Open attached project "multiline.zip" 2. Open scene "repro" 3. Run it 4. Into the InputField, enter some tex... Read more
StackOverflowException if dropdown menu Value is set to non existing Opt...
Steps to reproduce: 1. Open attached project "ET2.0.zip" 2. Open scene "repro" 3. Run scene 4. Click on any option of dropwdown 5. ... Read more
Anchor Max.y property is unnecessarily added to animation
Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Select "Canvas>Image With Animation" game object 4. Open ani... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL