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0
votes
Fixed

Disabled mesh collider registers to Raycasts

Physics

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Oct 13, 2014

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Version/s: 5.0.0b8

The scene contains a GameObject1 -> Gameobject2 -> Cube hiearchy. Gameobject2 is disabled (And thus, Cube is also disabled). Cube ha... Read more

0
votes
Not Reproducible

[WP8/WP8.1] Shadows produce visual artifacts inversely proportionally to...

WP8

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Oct 13, 2014

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Version/s: 5.0.0b8

Shadows produce visual artifacts inversely proportionally to shadow resolution Steps to reproduce: 1. Download attached project 2. ... Read more

0
votes
Not Reproducible

Small artifacts on cube when zooming scene

Shadows/Lights

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Oct 13, 2014

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Version/s: 5.0.0b8

Reproduces on 5.0.0.b8 1 Create new project 2 Create cube 3 Zoom scene by mouse wheel and see attached video Read more

0
votes
Fixed

Editor crashes everytime Windows is unlocked if Iterative lightmapping i...

Global Illumination

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Oct 13, 2014

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Version/s: 5.0.0b8

- Open the main scene in Angrybots and set Lightmapping mode to Iterative - Let it bake - Minimize the Editor - Lock Windows - Login... Read more

0
votes
Fixed

Changing the quality setting in Awake fails to enable the AA on Android

Mobile Rendering

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Oct 13, 2014

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Version/s: 4.5.3f3

Changing the quality setting in Awake fails to enable the AA on device; while it works in the Editor and Stadalone builds. Read more

1
votes
Fixed

In ToggleGroup, cannot set isOn property on Toggle to False via script

UI

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Oct 13, 2014

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Version/s: 4.6.0b20

To reproduce this issue: 1. Open the attached project 2. Open 'ToggleTest' scene 3. Play the scene 4. Click 'With Group' button 5. ... Read more

1
votes
By Design

EventSystem.current.IsPointerOverGameObject() never returns true on Android

Android

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Oct 12, 2014

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Version/s: 4.6.0b20

EventSystem.current.IsPointerOverGameObject() can't be used on Android because it always returns false there. Read more

0
votes
By Design

UI Toggle: onValueChanged is called with True even when value isn't changed

UI

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Oct 12, 2014

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Version/s: 4.6.0b20

To reproduce: 1. Open attached project 2. Open ToggleTest scene 3. Press play 4. Click on Toggle 1 5. Notice that onValueChanged is... Read more

0
votes
Fixed

Canvas Group alpha remains even after removing component

UI

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Oct 11, 2014

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Version/s: 4.6.0b20

To reproduce: 1. Open attached project 2. Open test scene 3. Select GameObject in Hierarchy 4. Notice that alpha on Canvas Group is... Read more

4
votes
Fixed

When the Animator Component is above the button script, the 'Animator ha...

UI

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Oct 11, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Create UI Button 2. Select Transition - Animation on Button script 3. Click 'Auto Generate Animation' 4. ... Read more

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