Search Issue Tracker
Disabled mesh collider registers to Raycasts
The scene contains a GameObject1 -> Gameobject2 -> Cube hiearchy. Gameobject2 is disabled (And thus, Cube is also disabled). Cube ha... Read more
[WP8/WP8.1] Shadows produce visual artifacts inversely proportionally to...
Shadows produce visual artifacts inversely proportionally to shadow resolution Steps to reproduce: 1. Download attached project 2. ... Read more
Small artifacts on cube when zooming scene
Reproduces on 5.0.0.b8 1 Create new project 2 Create cube 3 Zoom scene by mouse wheel and see attached video Read more
Editor crashes everytime Windows is unlocked if Iterative lightmapping i...
- Open the main scene in Angrybots and set Lightmapping mode to Iterative - Let it bake - Minimize the Editor - Lock Windows - Login... Read more
Changing the quality setting in Awake fails to enable the AA on Android
Changing the quality setting in Awake fails to enable the AA on device; while it works in the Editor and Stadalone builds. Read more
In ToggleGroup, cannot set isOn property on Toggle to False via script
To reproduce this issue: 1. Open the attached project 2. Open 'ToggleTest' scene 3. Play the scene 4. Click 'With Group' button 5. ... Read more
EventSystem.current.IsPointerOverGameObject() never returns true on Android
EventSystem.current.IsPointerOverGameObject() can't be used on Android because it always returns false there. Read more
UI Toggle: onValueChanged is called with True even when value isn't changed
To reproduce: 1. Open attached project 2. Open ToggleTest scene 3. Press play 4. Click on Toggle 1 5. Notice that onValueChanged is... Read more
Canvas Group alpha remains even after removing component
To reproduce: 1. Open attached project 2. Open test scene 3. Select GameObject in Hierarchy 4. Notice that alpha on Canvas Group is... Read more
When the Animator Component is above the button script, the 'Animator ha...
To reproduce this bug: 1. Create UI Button 2. Select Transition - Animation on Button script 3. Click 'Auto Generate Animation' 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material