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GridLayoutGroup flickering when destorying and creating items in a proce...
Steps: 1: Open the project -> TestBug scene 2: Play the scene 3: When new items are created and destroyed at the same time in GridL... Read more
[Game View] Multiple Cameras + Depth Only Clear + Post Effects + HDR cre...
Steps to reproduce: 1. Open attached project "MultiCameraFXBug.zip" 2. Observe black bar artifact in editor "Game" view window 3. Ei... Read more
CanvasBatchIntermediateRenderer crash while building player (tries to re...
Building VR Sample assets crashes. Looks like when building the player, it tries to bake the reflection probes, and during that, it ... Read more
Scaled down UI child objects reappear broken with 0 alpha value
Repro steps: 1) Open the project and main scene 2) Run the project press Space button 3) Notice that a panel opened 4) Press space a... Read more
[OSX] Input.inputString, GetKey etc. does not work on Mac OSX
Steps to reproduce: 1. Open the attached project 2. Open 'InputStringTest' scene 3. Play the scene 4. Click any of the keyboard but... Read more
Physics 2D Raycaster triggers events on objects that are behind the camera
Reproduction steps: 1. Open the attached project 2. Open the "mainscene" scene 3. Set the main camera to orthographic, enable the at... Read more
Sockets can't reconnect after device suspension on iOS
How to reproduce: 1. Open attached project 2. Build to iOS and run on two devices (iOS+iOS or Editor+iOS) 3. Create a matchmaker ga... Read more
RequireComponent attribute doesn't fire the creation of the component on...
Steps to reproduce: 1. Create new Unity project 2. Add a script component to any game object 3. Add "[RequireComponent (typeof(Rigi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Texture::TextureIDMapInsert when opening a specific project
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy