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0
votes
Fixed

[OnPreprocessModel][ModelImporter] fileScale is always 1 during first im...

Asset Import

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Feb 17, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project "771372.zip"2. Download attached FBX "Test.fbx"3. Drag Test.fbx to project tab and noti... Read more

0
votes
Fixed

[WSA] Build and Run On option is greyed out selecting Universal 10 SDK

Windows Store Apps

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Feb 16, 2016

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Version/s: 5.3.2f1

Impossible to select Build and Run on target, when Universal 10 SDK is selected. Repro image: https://oc.unity3d.com/index.php/s/w6q... Read more

0
votes
Won't Fix

Opening project opens 2 editors

Editor - Other

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Feb 16, 2016

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Version/s: 5.3.2f1

Reproduction steps:1) Open attached project (ReproProject.zip) Notes:Project is empty. User has attached with some assets, but bug r... Read more

1
votes
Fixed

Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex

Shaders

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Feb 16, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more

0
votes
By Design

[Mecanim] Write defaults locks non-animated properties

Animation

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Feb 16, 2016

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Version/s: 5.3.2p3

Steps to reproduce:1) open users attached project2) scene 'MoveRecTransform'3) select 'Canvas' from hierarchy and open animator wind... Read more

0
votes
Duplicate

[Editor] Image Effects cause visual artifacts in game window

Graphics - General

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Feb 16, 2016

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Version/s: 5.3.2f1

1. Open the "Village" scene2. Apply any image effect to the main camera, sun shafts, blur, aa etc3. Observe the artifacts/distortion... Read more

0
votes
By Design

[TextMesh] Some anchor points are misplaced

Graphics - General

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Feb 16, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project "FontCenter.zip"2. Open scene "Untitled"3. In hierarchy, select "New Text"4. Change Anc... Read more

0
votes
Not Reproducible

ImportFBX Warning about Scale Compensation only showing up on Windows

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Feb 16, 2016

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Version/s: 5.4.0b6

Reimport file simple.fbx in the attached project on a Mac and Windows platform. On Windows, the following import warning is shown at... Read more

0
votes
Postponed

[Debug] Result of GetComponent<> called as a generic type crashes editor...

CodeEditors

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Feb 16, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "771224,.zip"2. Open scene "repro"3. Open script "crash.cs" using VS4. Add breakpoint i... Read more

4
votes
Won't Fix

[Shader][Android] Specular reflection artefacts using standard shader

Shaders

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Feb 16, 2016

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Version/s: 5.3.2f1

Reproduction steps:1) Open project SpecularArtefact"2) Build and run scene "Demo" on an android device--- You should see that the sp... Read more

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