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Error when trying to append a project after removing 'Unity-iPhone Tests...
To Reproduce: 1. Open the attached project. 2. Build to iOS, make sure to Append to the existing project in the "XCode-iOS" folder.... Read more
On iOS 6.0 error Symbol not found: ___sincosf_stret is thrown since 4.6.1p5
To reproduce: 1) Download and open project 2) Build and run for iOS on device with iOS 6 3) Notice error and crash when app starts ... Read more
Editor crash on baking lightmaps
-e: see title -repro: --start editor with -force-opengl option --open attached project --open "XP testing" or "light probes" or "re... Read more
force-opengl: editor crashes on trying to enable directx11
-e: see title -repro: --start windows editor with -force-opengl --go to project settings > player --try enabling directx11 --NOTICE... Read more
force-opengl: scene gizmo not displayed correctly
-e: the scene gizmo is barely visible when starting the editor with force-opengl -repro: --start unity with -force-opengl --look at... Read more
setting all items to high value makes lightmapping fail at clustering
-e: we just set all sliders to the right and all the inputs to something high -repro: --open attached project --open XPTesting.unit... Read more
[BugReporter] Doesn't update file/folder size
To Reproduce: 1. Open the bug reporter in a non empty project. 2. Delete some file from the project folder. 3. Click preview, notic... Read more
[CPUUsage] CPU usage is way bigger in 5.0.0 32bit builds than it was on ...
Steps to reproduce: 1. Create a new Unity project with Unity 4.6.x 2. Build and run the project for 32bit architecture 3. Open task... Read more
All about bugs
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Latest issues
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