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2
votes
Fixed

Error when trying to append a project after removing 'Unity-iPhone Tests...

iOS

-

Feb 03, 2015

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Version/s: 4.6.2f1

To Reproduce: 1. Open the attached project. 2. Build to iOS, make sure to Append to the existing project in the "XCode-iOS" folder.... Read more

6
votes
Fixed

On iOS 6.0 error Symbol not found: ___sincosf_stret is thrown since 4.6.1p5

iOS

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Feb 03, 2015

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Version/s: 4.6.2f1

To reproduce: 1) Download and open project 2) Build and run for iOS on device with iOS 6 3) Notice error and crash when app starts ... Read more

0
votes
Fixed

JsonFX b22 throws exception with IL2CPP

Scripting

-

Feb 03, 2015

-

Version/s: 5.0.0b22

Read more

0
votes
Not Reproducible

Editor crash on baking lightmaps

Global Illumination

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Feb 03, 2015

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Version/s: 5.0.0b22

-e: see title -repro: --start editor with -force-opengl option --open attached project --open "XP testing" or "light probes" or "re... Read more

0
votes
Fixed

force-opengl: editor crashes on trying to enable directx11

Editor - Other

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Feb 03, 2015

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Version/s: 5.0.0b22

-e: see title -repro: --start windows editor with -force-opengl --go to project settings > player --try enabling directx11 --NOTICE... Read more

0
votes
Fixed

force-opengl: scene gizmo not displayed correctly

Scene/Game View

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Feb 03, 2015

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Version/s: 5.0.0b22

-e: the scene gizmo is barely visible when starting the editor with force-opengl -repro: --start unity with -force-opengl --look at... Read more

9
votes
Fixed

setting all items to high value makes lightmapping fail at clustering

Global Illumination

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Feb 03, 2015

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Version/s: 5.0.0b22

-e: we just set all sliders to the right and all the inputs to something high -repro: --open attached project --open XPTesting.unit... Read more

0
votes
Won't Fix

[BugReporter] Doesn't update file/folder size

Bugreporter

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Feb 03, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Open the bug reporter in a non empty project. 2. Delete some file from the project folder. 3. Click preview, notic... Read more

0
votes
Not Reproducible

Configuring an Avatar causes a crash

Animation

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Feb 03, 2015

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Version/s: 5.0.0b22

Read more

1
votes
Not Reproducible

[CPUUsage] CPU usage is way bigger in 5.0.0 32bit builds than it was on ...

Deployment Management

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Feb 03, 2015

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Version/s: 5.0.0b18

Steps to reproduce: 1. Create a new Unity project with Unity 4.6.x 2. Build and run the project for 32bit architecture 3. Open task... Read more

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