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NullReference exeption on creating new Material or Script
What happenedWhen project has compile errors and you try to add Script or Material - you will get NullReference exeption How we can ... Read more
[DX11/MT] Enabling GPU profiler on DX11 players crashes player in "GfxDe...
Enabling the GPU profiler targeted at a Jobified player running in DX11 crashes the player. Does not reproduce with DX12. Expected: ... Read more
It's not possible to open the "Unity/About Unity..." menu in the Project...
How to reproduce: 1. Open Unity2. With the Project Selector window open, go to the Unity/About... menu- Note that it's not possible ... Read more
[Regression][5.3] 'Threadsafe Linear allocator' error is thrown when ope...
Steps to repro: 1. Open Unity 5.4.0p4;2. Create new empty project;3. Observe console. Actual result: 'Threadsafe Linear allocator (J... Read more
Opening Unity causes instant crash (Project wizard)/Loading scene
Test on a few machines which it does not occur, in which case just follow the instructions upto the first crash. Unity crashes every... Read more
[2D] Unchecking Override for Android for group of sprites Using ETC1 Com...
When a group of sprites that use ETC1 compression is selected, unchecking the Override for Android box and clicking apply does not a... Read more
[Standalone] Native resolution is shown instead of current resolution wi...
Reproduction steps:1. Open and build attached Unity project.2. Click Alt + Enter to enter full screen mode.3. Take screenshot with W... Read more
[Shuriken][SceneView] Particle simulation in Scene View is based on "Fix...
Reproduction steps(GIF attached):1. Open attached "New Unity Project 20" project.2. Open "1" scene.3. Click on "Particle System" gam... Read more
Profiler shows that texture uses twice the amount of memory
To reproduce:1. Open the attached project2. Load the "test" scene3. Hit play4. Open Profiler window5. In the Profiler window, select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks