Search Issue Tracker

0
votes
Fixed

CullingResults.visibleLights returns positive light count while there ar...

Camera

-

Jul 29, 2020

-

Version/s: 2019.3.7f1, 2019.4, 2020.2

CullingResults.visibleLights returns positive light count while there are no visible lights in the camera frustum when oblique camer... Read more

1
votes
Fixed

HingeJoint Anchor Gizmo duplicates when you move it around

Scene/Game View

-

Jan 26, 2015

-

Version/s: 5.0.0b21

1. Open attached project2. Select Cube game object3. Move around the anchor position4. Notice there's two Anchor gizmos (Orange arro... Read more

1
votes
Fixed

[MacOS] Rare crash on fresh URP IL2CPP Development Build, when launching...

MacOS

-

Dec 03, 2020

-

Version/s: 2019.4, 2020.2.0b12, 2021.1

Reproduction steps:1. Open the attached "CrashSigning.zip" project2. Build with IL2CPP and select the Development build3. Name the B... Read more

0
votes
Fixed

[VR] It's not possible to force LandscapeRight orientation in VR mode

XR SDK

-

Aug 30, 2017

-

Version/s: 5.5.0

The attached project toggles VR mode on and off repeatedly. On every other occasion when VR mode is turned off, a different screen o... Read more

0
votes
Duplicate

Light Directionality breaks when Mixed Lighting Mode with no shadows is ...

Progressive Lightmapper

-

Jun 11, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("Directionality_Bug")2. Click on Directional Light in Hierarchy3. Change the Shadow T... Read more

0
votes
By Design

GC.Collect occasionally fails to clean everything, resulting in Memory l...

Scripting

-

Feb 12, 2019

-

Version/s: 2017.4.0f1, 2017.4.6f1

When Memory is allocated, the total Memory value is printed and that Memory is freed and cleaned with "GC.Collect". However, occasio... Read more

0
votes
Won't Fix

Editor crashes when moving specific Prefabs in the Prefab Mode with Move...

-

Jul 11, 2022

-

Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a18, 2023.1.0a1

How to reproduce:1. Open project “LearningProject.zip”2. Open “AirDuct_01_Corner_snaps001” Prefab in the Prefab Mode3. Move it with ... Read more

0
votes
Fixed

VideoPlayer renders only when Default Layer is enabled on Camera's Culli...

Video

-

Apr 16, 2019

-

Version/s: 2019.1.0a10, 2019.1.0f2, 2019.2.0a1

Reproduction steps:1. Open the attached project "1146620videoplayer.zip"2. Open and Play "SampleScene" Expected result: The video ca... Read more

0
votes
Fixed

[StandardAssets] Framerate counter is missing its font

Standard Assets

-

Jan 26, 2015

-

Version/s: 5.0.0b21

To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more

0
votes
Won't Fix

Editor can't differentiate between windows of the same name/type when re...

Window management

-

Dec 11, 2020

-

Version/s: 2017.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a9

How to reproduce:1. Open the attached project2. Select the leftmost Scene View, enter and leave Play Mode3. Observe that the window ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.