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Profile Analyzer - Large microsecond time listings are drawn under the '...
How to reproduce:1. Download the user-submitted data file(capture.pdata)2. Create a new Unity project and import the Profile Analyze... Read more
Editor freezes when selecting a GameObject in the Scene view during the ...
Reproduction steps:1. Open the attached “TestEditor.zip” project2. Open the “Assets/Scenes/TestEditorFreeze.unity” Scene3. Enter the... Read more
[Linux Editor] Crash with OculusVR plugin
Steps to reproduce:1) Open the latest attached project (OC link).2) Press 'Play'. The Editor crashes while initializing OculusVR plu... Read more
AssetImportWorker crash on RTTI::IsDerivedFrom when importing specific a...
There currently aren’t any known reproduction steps. Reproducible in: 6000.1.12f1, 6000.2.2f1 (not conclusive) Reproducible on: Wind... Read more
invalid worldAABB errors when using Prewarm particles with triggers set ...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the Console window Expected outcome: No error... Read more
HingeJoint Anchor Gizmo duplicates when you move it around
1. Open attached project2. Select Cube game object3. Move around the anchor position4. Notice there's two Anchor gizmos (Orange arro... Read more
[LWRP]Build crashes when built with shadergraph file added to Always Inc...
To reproduce:1. Open "1191757" project2. Open Player Settings > Graphics3. Add a new Element in Always Include Shaders list (incr... Read more
[HDRP] Area Lights are incorrectly culled in Reflections when zoomed in/...
How to reproduce:1. Open the attached "AreaLightCulled.zip" project2. Open the "HDRPShowcasePictures" Scene3. Move around the Scene ... Read more
Highlight is cut-off around the input field when creating a new Collecti...
Steps to reproduce:1. Install Asset Manager package via Package Manager2. Open Asset Manager Window (Window > Asset Manager)3. In... Read more
[StandardAssets] Framerate counter is missing its font
To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open