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0
votes
Fixed

Profile Analyzer - Large microsecond time listings are drawn under the '...

Package: Profile Analyzer

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Mar 19, 2020

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Version/s: 0.6.0-preview.1

How to reproduce:1. Download the user-submitted data file(capture.pdata)2. Create a new Unity project and import the Profile Analyze... Read more

2
votes
Fixed

Editor freezes when selecting a GameObject in the Scene view during the ...

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Jan 29, 2024

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Version/s: 2021.3.34f1, 2022.3.19f1

Reproduction steps:1. Open the attached “TestEditor.zip” project2. Open the “Assets/Scenes/TestEditorFreeze.unity” Scene3. Enter the... Read more

0
votes
Fixed

[Linux Editor] Crash with OculusVR plugin

Linux

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Aug 20, 2016

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Version/s: 5.4.0p1

Steps to reproduce:1) Open the latest attached project (OC link).2) Press 'Play'. The Editor crashes while initializing OculusVR plu... Read more

0
votes
Fixed

AssetImportWorker crash on RTTI::IsDerivedFrom when importing specific a...

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Sep 15, 2025

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Version/s: 6000.1.12f1, 6000.2.2f1

There currently aren’t any known reproduction steps. Reproducible in: 6000.1.12f1, 6000.2.2f1 (not conclusive) Reproducible on: Wind... Read more

1
votes
Fixed

invalid worldAABB errors when using Prewarm particles with triggers set ...

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Mar 26, 2024

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Version/s: 2022.3.22f1, 6000.0.37f1

How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the Console window Expected outcome: No error... Read more

1
votes
Fixed

HingeJoint Anchor Gizmo duplicates when you move it around

Scene/Game View

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Jan 26, 2015

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Version/s: 5.0.0b21

1. Open attached project2. Select Cube game object3. Move around the anchor position4. Notice there's two Anchor gizmos (Orange arro... Read more

1
votes
Fixed

[LWRP]Build crashes when built with shadergraph file added to Always Inc...

Package: Scriptable Render Pipeline Lightweight

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Oct 15, 2019

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Version/s: 6.9.0

To reproduce:1. Open "1191757" project2. Open Player Settings > Graphics3. Add a new Element in Always Include Shaders list (incr... Read more

0
votes
By Design

[HDRP] Area Lights are incorrectly culled in Reflections when zoomed in/...

Package: Scriptable Render Pipeline HD

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Mar 07, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "AreaLightCulled.zip" project2. Open the "HDRPShowcasePictures" Scene3. Move around the Scene ... Read more

0
votes
Active

Highlight is cut-off around the input field when creating a new Collecti...

Package: Asset Manager

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Sep 17, 2025

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Version/s: 1.7.0

Steps to reproduce:1. Install Asset Manager package via Package Manager2. Open Asset Manager Window (Window > Asset Manager)3. In... Read more

0
votes
Fixed

[StandardAssets] Framerate counter is missing its font

Standard Assets

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Jan 26, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more

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