Search Issue Tracker

0
votes
By Design

If prefab is instantiated with PrefabUtility.InstantiatePrefab children ...

Scene Management

-

Dec 24, 2015

-

Version/s: 5.3.0f4

How to reproduce:1. Open 'Test Scene' in the attached project2. Delete 'child' object3. Press play in editor. (child object is insta... Read more

0
votes
Postponed

IL2CPP Does not obey Thread.Priority

IL2CPP

-

Dec 24, 2015

-

Version/s: 5.3.1f1

IL2CPP currently does not support setting thread priorities. Read more

0
votes
Fixed

Cannot disable or enable Light component through animation

Animation

-

Dec 24, 2015

-

Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Open "scene" scene3. Open Animation window4. Select "Point light" game object in the Hierarc... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

-

Dec 24, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

5
votes
Fixed

[Android] Camera does not render mesh and skybox when is attached to an ...

Android

-

Dec 23, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro_CameraAnimatorAndroid.zip)2. Open scene: main3. Play in editor, ... Read more

1
votes
Fixed

[VR] In Play mode moving input focus away then back to the Editor makes ...

VR

-

Dec 23, 2015

-

Version/s: 5.2.4p1

In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more

0
votes
Fixed

[Android][Editor] Unity allows building Android games with a wrong playb...

Installer

-

Dec 23, 2015

-

Version/s: 5.3.1p1

Reproduction steps:1. Install Unity 5.3.1f1 WITH Android playback engine2. Install Unity 5.3.1p1 WITHOUT Android playback engine on ... Read more

0
votes
Fixed

[GL] 40% drop in speed using the OpenGLCore API under OSX

OpenGL

-

Dec 23, 2015

-

Version/s: 5.3.1p1

Using the OpenGLCore API shows a significant drop in speed. 75FPS under OpenGL 2.1, 45FPS under OpenGLCore.1. Load the sample scene ... Read more

0
votes
Fixed

Switching SetQualityLevel darkens the lighting with no returning back

Graphics - General

-

Dec 23, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756793-WebGL_Quality.zip)2. Open scene: main3. Build to Web... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.