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ISerializationCallbackReceiver throws undue exceptions
ISerializationCallbackReceiver throws undue exceptions. Read more
If you leave Editor in Play mode for 1 hour - it will give error "The pr...
What happened If you leave Editor in Play mode for 1 hour - it will give error about profiler. But I didn't even open Profiler at a... Read more
4.x to 5.x upgrade: Ambient Light Isn't Actually Ambient
I suppose we could add a flat ambient without occlusion that would only be used if you upgraded. In 4.6. Ambient was added to light... Read more
[LightmapEditorSettings] Resolution var changes Indirect rather than Bak...
Repro steps: 1) Open the project and scene 'Bake from Script' 2) Press Build in the Lighting window - notice it builds fast 3) In th... Read more
[Serialization] Private fields in Network Command does not get serialize...
Steps to reproduce: 1. Download and import attached project. (repro-case_752995-SendeMessage.zip) 2. Play in the editor and do not ... Read more
[Animation]Legacy Animation does not record Euler Angles rotation changes.
Reproduction steps(5.3-5.4): 1) Open attached project and test scene. 2) Select cube in the scene view, notice it uses legacy Animat... Read more
[OSX][GLCORE] CPU spikes in "Overhead"
-e: as per title Overhead takes up more time in bigger spikes in OpenGL 4.1 compared to 2.1 -repro: --open attached project (it is ... Read more
[ReflProbes] Smoothness stepping artifacts with realtime reflection prob...
Repro steps: 1) Open project/scene. 2) Go into quality setting and change Anisotropic textures from "forced on" to "per texture" 3) ... Read more
[OSX] Hangs when moving object in scene
How to reproduce: 1. Open the attached project 2. Open Terminus Scene 3. Attempt to move some objects in the scene 4. Unity will han... Read more
GI becomes brighter when another scene is loaded
To reproduce the issue follow the steps: 1. Open Project user have provided 2. Play "10_MagasinGenerale" scene 3. Press L to Reload... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Layer render order is not respected inside the Android Player when using GPU Resident Drawer.
- “You are not using the recommended Android NDK, versions other than 27.2.12479018 are not officially supported.” warning is still displayed when Android SDK is set to the correct NDK version manually
- OnWillSaveAssets receives an empty paths array when saving a new Scene
- UV Node's Label is cut off when Preview is collapsed
- Dragging Search Query Block can remove its color