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Custom inspector stopped working after Unity update
To reproduce:1. Open attached project2. Open SceneA3. Change the value of "someValue" with the slider in the custom inspector for My... Read more
NullRef exception appears in "AvatarMaskInspector.IsMaskUpToDate ()" whe...
Regression: first build where issue was introduced: Version 5.4.0b7 (b558e46def43)Steps:1. Open attached project2. Go to "Assets -&g... Read more
Not all recent projects are vicible in launcher window
Not all recent projects are vicible in Connect window 1. What happenedNot all recent projects are vicible in Connect window2. How we... Read more
[Shaders] D3DCompiler crashes with too large shader arrays (_CxxThrowExc...
Shaders that try to use arrays larger than 64kb in size crash the shader compiler. Missing _CxxThrowException implementation in the ... Read more
[GI] light is cast evenly to all directions from the object that has emi...
Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more
[WSA] Enabling C# Projects, SyncVar not synchronizing player/client on U...
Reproducible on 5.2, 5.3, 5.4. In Build Settings enabling "Unity C# Projects" option, SyncVar is not updated on UWP platform client ... Read more
Uninformative "i < sampleCount" error on opening project
On importing package user gets uninformative errors: "i < sampleCount" To repro:Open package attached.orImport SECTR COMPLETE ass... Read more
Two asserts appear when user double-clicks on unitypackage outside the E...
Regression: First Unity version where this behaviour is introduced: 5.4.0b2 (1f5762d1292e)Steps:1. Open Editor with some project2. D... Read more
Undo.DestroyObjectImmediate(null) crashes in DestroyObjectUndoable(Objec...
How to reproduce: 1. Open attached project2. Go to menu Test/Crash- Editor immediately crashes when the item is clicked - Reproduced... Read more
Nearly empty project takes 50+mb installed on iOS
How to reproduce: 1. Open attached project2. Build to iOS and run3. On the device go to the menu Settings -> General -> Usage4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject