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[Light] Light shines into other room through wall when it does not cast ...
Steps to reproduce: 1. Download and import attached project. (LightingThroughWall.zip) 2. Look at the game object, Room->Door. Act... Read more
[Mesh]Probuilder generated gameobject throws NullReferenceException
To reproduce: 1. Open attached project (repro758050.zip) 2. Play Audio Visuakizer scene 3. Notice UnityEngine.Mesh.set_triangles e... Read more
Dragging sprite assets into the hierarchy window deletes their parent Ga...
Steps to reproduce: 1. Open attached project's scene "TestScene". 2. MultiSelect sprites and drag them to hierarchy parenting to "Sp... Read more
ParticleSystem 2D Collision Breaks When Particle Velocity is Zero or Col...
How to reproduce: 1. Open and play the ZeroVelocity Scene in the attached project 2. On collision with the moving object, particles... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more
Finalgbuffer doesn't affect final output color in Deferred rendering mode
To reproduce the issue follow the steps: 1. Open "Lighting Test" project 2. Open "Final Color Test" scene 3. Switch between Forward ... Read more
[Shuriken] Editor and Player understands max particles differently
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. In the Hierarchy select FireBall. 4. Simulate,... Read more
[CharacterController] Dynamic collider ignores Slope Limit and gives force
Repro steps: 1) Open the project I attached and bug.scene in it 2) Play it and move with the character into the moving Capsule 3) No... Read more
Animator "Update Mode" change is not saved
Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File > ... Read more
[ParticleSystem] Particle trigger object with disabled collider componen...
Disabling the collider component for an object that is used in a Particle System's trigger module causes the editor to crash in "Phy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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