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2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Fixed

When selecting material for mesh renderer Unity crashes on GrayscaleFilt...

Graphics - General

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Dec 30, 2015

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Version/s: 5.4.0b1

How to reproduce:1. Create a new project2. Create empty game object3. Add mesh renderer4. Click to the material selector button next... Read more

0
votes
Fixed

TransformAccess Crash

Asset Loading

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Dec 30, 2015

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Version/s: 5.4.0b1

Repro steps:1) Open the attached project2) In the menu bar click BugReport/CreateScene3) Notice the crash N.B. Doesn't crash if audi... Read more

0
votes
Fixed

[Terrain][Editor][OSX] InvalidOperationException errors are thrown after...

IMGUI

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Dec 30, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity on OSX;2. Create new project and scene;3. Add Terrain GameObject -> 3D Object -> Terrain;4. ... Read more

0
votes
By Design

Editor sprite icons are not showing in inspector

Inspector Functionality

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Dec 30, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more

0
votes
Fixed

MonoDevelop throws an error but Unity compiles the code

Mono

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Dec 30, 2015

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Version/s: 5.3.1f1

Reproduction steps:1. Open project I attached (bug.rar)2. Open script "AliasBugTest" with MonoDevelop3. Notice that in "using TilesL... Read more

0
votes
Fixed

[Profiler] Audio Profiler shows "wrong" information when using Spatializ...

Profiling

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Dec 30, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open project2. Run ReproScene3. Open Audio Profiler (opentab "Channels" and "Channels and groups")4. Notice that the... Read more

0
votes
Fixed

Changing graphics API in the Editor with a Canvas in the scene crashes

Graphics - General

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Dec 30, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1. Download attached project and open scene "Main" (Assets/Scenes)2. Open player settings.3. Disable Auto Graphic... Read more

0
votes
Fixed

[MSE][Build] Unloading scene created with SceneManager.CreateScene will ...

Assets Management

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Dec 30, 2015

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Version/s: 5.3.1p1

Steps to reproduce:1. Open users attached project2. Run project in Unity Editor and press button multiple times3. Cube will load and... Read more

0
votes
Won't Fix

Different output with GameObject.SendMessage() when defined methods have...

Scripting

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Dec 30, 2015

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Version/s: 4.6.9f1

Having such method sequence in class as showed below, SendMessage() always calls the method with no parameter, no matter what parame... Read more

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