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Exporting Google Android Project fails when processing arr files
Reproduction steps: 1) Open users attached project and go into build settings. 2) Under Android platform select "Google Android Pro... Read more
Spring Joints Anchor and Connected Anchor Y values different when added ...
Reproduction step: 1) Open users submitted project and proceed to scene "Spring Bug". 2) Go into playmode and in the scene view try ... Read more
[DrawMeshNow] materialIndex is being ignored and all submeshes are drawn
Repro steps: 1) Open DrawMeshNow project I attached and asd.scene 2) Notice three objects(1st drawn with DrawMesh(), 2nd - DrawMeshN... Read more
{OSX}Particles emited via script with EmitParams flicker when using sor...
Reproduction steps: 1) Open users submitted project, proceed to scene "ParticleSorting" 2) Go into playmode and hit "Rotate emitter... Read more
"Pure virtual function call" crash on import (Recursive serialization as...
Steps to reproduce: 1. Download and open attached project "UnityProject.zip" 2. Notice crash on import Note: Project opens and stop... Read more
[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...
The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more
[iOS] App Freezes when loading scene with objects imported from older ve...
To Reproduce: 1. Open the attached project and build for Apple TV (only include '3dTest copy' scene). 2. Observe that the app gets ... Read more
Selection is in the wrong place when picking an object
Steps to reproduce : - open the project attached - zoom out a bit - try to pick the objects in the scene and notice sometimes the s... Read more
Corrupted Text artefacts when running windows build
To reproduce: 1. Open attached project 2. Build to windows 3. Try scrolling one of the scrollrects Notice that artifacts appear (see... Read more
Stretching window is not restricted past EditorWindow.maxSize
Reproduction steps:(Gif attached) 1) Open users attached project. 2) In the toolbar click Test Bug > Open Window with Bug. 3) Stretc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window