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[Lighting] Re-opening the scene changes how lightmap looks until first play
Steps to reproduce: 1. Create a new project, add a terrain and make some changes to it which would produce some shadows 2. Add a col... Read more
Unity crashes when cursor is moved quickly in the scene view
Steps to reproduce: Check the 'crash.swf' file I attached to see how it reproduces or: 1. Open any project (new project for simpli... Read more
[WebGL] Build fails when project includes a script with a class which in...
To Reproduce: 1. Create a new project, add a new script with these two classes: public class foo<T> where T : class { private Li... Read more
Screen.orientation cannot be set to AutoRotation after forcing other ori...
Setting Screen.orientation to AutoRotation has no effect if orientation was manually changed before. To Reproduce: 1. Open & deplo... Read more
[Plugins] Native Plugin Importer settings changes do not take effect unt...
To Reproduce: 1. Open & play the scene in the attached project (on a 64bit editor), notice the DllNotFoundException. 2. Goto Wwise... Read more
AssertionException: Expected: not null But was: null, when use Blend Tree
AssertionException: Expected: not null But was: null, when use Blend Tree 2) How can we reproduce it using the example you attac... Read more
Multiple errors on plugin import
Import the attached project and select any of the dlls in it. Notice that you get NullRefExceptions and "Exception: Failed to parse... Read more
Adding "Fixed column count" constraint to "Grid Layout Group
To reproduce: 1. Open attached project 2. Open test 3. There are two panels - "Panel-Wrong" and "Panel-ok". The only difference bet... Read more
Gyroscope support on android has been broken since 5.0.0b11
SystemInfo.SupportsGyroscope shows true on devices which support it, but it does not get enabled and by what there is no functionali... Read more
There is a "Mask (Default UI Material)" material leak when using Mask wi...
To reproduce: 1. Open attached project 2. Open BugReportScene 3. Press play 4. Click Loadscene button 5. Notice the amount of mate... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
- AnalyticsSessionInfo.sessionFirstRun value is not affected when the corresponding data file is removed