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Changing the sample for the animation breaks the timeline
Changing the sample for the animation breaks the timeline 1. create a simple animation 2. add few properties and keyframes 3. chang... Read more
Locking AW creates selection issues
Selecting GO with/without animations and locking/unlocking the AW creates faulty rendering and selection issues. Read more
Copy-pasting multiple veritcal keyframes into other properties
Copy-pasting multiple veritcal keyframes into other, selected properties is impossible - see the screen cast attached If you want t... Read more
copy pasting keyframes doesn't update keyframe value immediately
When you paste keyframe onto a property - no matter if into the same property or another one, onto a new keyframe or existing one - ... Read more
[UnityScript] Error in Mono Develop when trying to add Debug.Log
Steps to reproduce : - create a new Javascript - open in Mono Develop - type Debug.Log ( and the error will appear *Note : Only re... Read more
Contract wars crashes with 4.6.4 runtime
-e: see title, works with stable channel -repro: --set channel to release (4.6.4) --login to http://www.kongregate.com/games/tfende... Read more
Rendering opaque geometry should happen more front to back than it is now
Unity seems to sort by material first and then front-to-back within each cluster. The materials themselves are not sorted front-to-b... Read more
Cannot shift from e.g. Russian to Japanese docs
1. Open http://docs.unity3d.com/Manual/index.html 2. Select Russian language (http://docs.unity3d.com/ru/current/Manual/UnityManualR... Read more
Top menu not translated for Russian scripting reference
1. Open http://docs.unity3d.com/ru/current/ScriptReference/index.html 2. Since top menu is not translated (says "User Manual", "Scri... Read more
Imported Ragdoll is completely jiterry in play mode
How to reproduce: 1. Open attached project (ownCloud) 2. Open scene wizard.unity 3. Play the scene Expected result: The wizard fall... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
- [Linux] Top left corner of the screen is unresponsive when the Editor recompiles
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled