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[Shuriken] Particles do not inherit velocity, when mode is set to curve
Steps to reproduce: 1. Download and import attached project. (ParticleInheritCurve.zip)2. Open scene: main.3. Play.4. Select GREEN p... Read more
Blending with empty state on base layer is not smooth
In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more
Unity crashes after creating new scene from Project window
Steps to reproduce: 1. Open Unity;2. Create new project and scene;3. In 'Assets' window of 'Project' tab right mouse click -> Cre... Read more
AssetDatabase.CopyAsset throws error when destination file already exists
To reproduce:1. Open attached project2. Open "Scene" scene3. Select "Error" game object in the Hierarchy4. In the Inspector click "T... Read more
[OSX] Fatal error and forthcoming crash happens after closing Connect wi...
Steps to reproduce: 1. Open Unity on OSX;2. When Connect window is displayed click right mouse button in OS bottom panel -> Quit.... Read more
UNetWeaver error: NetworkConnection::hostId is declared in another modul...
Steps to reproduce: 1. Download and import attached project. (repro_case_761588-Battle_Jump.zip)2. Load scene: Menu3. Inspect error ... Read more
Crash doing GL.Begin(GL.QUADS) with wrong vertex count, 5.3 regression
To reproduce:1. Open attached project (repro761584.zip)2. Play test scene3. Editor crashes Reproducible: 5.3.1p3, 5.4.0b2Regression ... Read more
[UNET] Calling NetworkDiscovery.StopBroadcast() and NetworkServer.Reset...
Steps to reproduce:1) open the project2) play scene 'xx'3) click on 'Server' button4) click on 'Stop' button - crash notes: if it do... Read more
Editor crashes at selecting Clustering mode in Scene view
1. What happenedEditor crashes at selecting Clustering mode in Scene view for the project attached. Just start baking, and as soon a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked