Search Issue Tracker

0
votes
Fixed

[AssetDatabase.FindAssets] Incorrect comment in AssetDatabase.FindAssets...

Docs - Scripting Reference

-

Nov 17, 2014

-

Version/s: 5.0.0b13

http://docs.unity3d.com/ScriptReference/AssetDatabase.FindAssets.html This page shows an example in the bottom of the page. The co... Read more

14
votes
Fixed

When copying text in a multiline Input Field and then pasting it, new li...

UI

-

Nov 17, 2014

-

Version/s: 4.6.0f2

To reproduce this issue: 1. Open the attached project 2. Open 'test' scene 3. It has input field with line type: 'Multi Line Newlin... Read more

20
votes
Fixed

[LoadLevel] Ambient GI and reflection probes not loaded if continuous ba...

Global Illumination

-

Nov 17, 2014

-

Version/s: 5.0.0b13

Note: This fix is for scenes loaded from asset bundles. Loading simply in editor still won't load GI, but that's known and will be ... Read more

0
votes
Fixed

The Particle system editor crashes when the renderer component is selected

Shuriken

-

Nov 17, 2014

-

Version/s: 5.0.0b13

Steps to repro: 1. Create a particle system 2. Select it, press "Open editor..." in the inspector view 3. Make sure to undock it 4. ... Read more

0
votes
By Design

Navigation pathfinding algorithm is broken if agent is taken

AI

-

Nov 17, 2014

-

Version/s: 5.0.0b13

Reproduced: 5.0.0b12, 4.6b15 1. Open scene "1" 2. Play scene. 3. Open Navigator window, to see navmesh 4. Try to move capsule all w... Read more

0
votes
Fixed

List<byte[]> is broken in WebGL

WebGL

-

Nov 17, 2014

-

Version/s: 5.0.0b13

-e: I am using a List<byte[]> to store incoming binary messages. The code breaks when exported to WebGL. Often, a message that was s... Read more

0
votes
Fixed

Save Scene dialog shown when switching scenes in playmode

Editor - Other

-

Nov 17, 2014

-

Version/s: 5.0.0b13

To Reproduce: 1. Open the 'scene1' in the attached project (or create a new project with two scenes). 2. Save 'scene1' scene and p... Read more

2
votes
Fixed

Directional light is not lighting a mesh correctly

Shadows/Lights

-

Nov 17, 2014

-

Version/s: 4.5.5p3

Steps to repro: 1. Open the minimal report project and the scene 'repro_648579' 2. It is a stripped scene from the original project,... Read more

0
votes
Fixed

After Unity with "maximized on play" restart, it stays in same mode

Editor - Other

-

Nov 17, 2014

-

Version/s: 5.0.0b12

1. Create new project 2. Click "Maximize on Play" in game view 3. Press play 4. Close unity without saving 5. Open project again 6. ... Read more

1
votes
Fixed

Errors on Unity startup when mesh is child of camera-space-canvas

UI

-

Nov 16, 2014

-

Version/s: 4.6.0f2

To reproduce: 1. Open attached project 2. Open 123 scene 3. Notice errors in console (if doesn't appear, close editor and open same ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.