Search Issue Tracker
Halved refresh rate when unlocking a phone with optical fingerprint scan...
Steps to reproduce:1. Cap the Android device's refresh rate at 60Hz2. Enable unlocking the device with a fingerprint3. Open the proj... Read more
VFX Graph Documentation dropdown button does nothing when clicked on the...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more
EnterPlayModeOptions doesn't take effect if user manually modifies m_Ent...
Steps to reproduce: 1. Modify EditorSettings.asset, such that m_EnterPlayModeOptionsEnabled is equal to 02. Disable Domain Reload on... Read more
Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentE...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Entities package (com.unity.entities) Cli... Read more
Projection matrix is altered when using RasterCommandBuffer.ClearRenderT...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Test.unity” Scene3. Observe the Game view4. N... Read more
“No method with RuntimeInitializeOnLoadMethod attribute” warning from Re...
Reproduction steps:1. Create a new project2. Window > Analysis > Project Auditor3. Press “Install Rules” button4. Observe the ... Read more
Sprite Editor Outline Tool Overlay is not displayed when no Sprite is se...
Reproduction steps:1. Create a new Universal 2D project2. Window > 2D > Sprite Editor3. Observe the Sprite Editor window Actua... Read more
[Android][Sentis] Human poses are not detected when using the BlazePose ...
Reproduction steps: Open the attached “IN-136717” project Build and Run the Android Player Observe the Player Actual result: The lan... Read more
Build fails when building a project containing an 18+ dimension array wi...
How to reproduce:1. Open the attached “IN-137044” project2. Open Project Settings and select Player tab3. Make sure Scripting Backen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal