Search Issue Tracker
Fixed in 6000.0.65f1
Fixed in 6000.5.0a3
Votes
0
Found in
6000.0.62f1
6000.2.13f1
6000.3.0f1
6000.4.0a5
6000.5.0a1
Issue ID
UUM-128202
Regression
Yes
List content size does not update in the Inspector when discarding scene changes
Steps to reproduce:
1. Open the attached “IN-124439.zip” project
2. Open the “ScriptScene” scene
3. Select the “Cube“ GameObject
4. In the Inspector navigate to the “ListInspectorTest” script
5. Add 4-5 items to the list
6. Open the “NewScene“ scene - discard all changes when prompted
7. Reopen the “ScriptScene“ scene
8. Select the “Cube“ GameObject
9. Observe the “ListInspectorTest” Script
Expected Results: The list is empty and the size does not scale with added elements
Actual Result: The list is empty but its size is proportional to how many items were added
Reproducible with: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a1, 6000.4.0a5, 6000.5.0a1
Not reproducible with: 6000.3.0a6
Reproducible on: Windows 11 Pro (24H2)
Not reproducible on: No other environments tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Resolution Note (fix version 6000.0.65f1):
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-127567
Resolution Note (fix version 6000.5.0a3):
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-127567