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0
votes
Duplicate

[LightProbes] Undoing light probe changes persist when group is deselected

Progressive Lightmapper

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Jan 21, 2016

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Version/s: 5.4.0b3

Undoing changes made to a light probe group (i.e. moving, adding, or deleting probes) visually persists when the group is deselected... Read more

0
votes
Fixed

Crash in find_method_in_metadata when loading project

Mono

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Jan 21, 2016

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Version/s: 5.2.2f1

To reproduce:1. Open attached project2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more

0
votes
Fixed

Gradient Editor: Alpha slider is not visible when Gradient Editor window...

Shuriken

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Jan 21, 2016

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Version/s: 5.4.0b3

When adjusting "Color over lifetime", the alpha slider does not visually update when being dragged. The alpha values still change as... Read more

0
votes
Fixed

[Shuriken] Focusing on a Particle System using Stretched Billboards by p...

Shuriken

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Jan 21, 2016

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Version/s: 5.4.0b3

Pressing "f" in the scene view to focus on stretched billboard particles zooms out too far. Repro steps:1. Open the Particles scene ... Read more

0
votes
Fixed

Shader no longer generates texture

Shaders

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Jan 21, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Open attached project using Unity 5.4.0a4 or earlier2. Open scene "Test"3. Open scene view4. Select "Quad" in... Read more

1
votes
Fixed

[iOS] Mono does not support a specific security certificate when trying ...

Scripting

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Jan 21, 2016

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Version/s: 5.3.1f1

When trying to connect to a server, that uses SHA-256 with RSA Encryption ( 1.2.840.113549.1.1.11 ) signature algorithm with a HTTPS... Read more

3
votes
Fixed

[Avatar] Opening "Configure Avatar" window throws error that get_BoneCou...

Animation

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Jan 21, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Select "Robot Kyle" in hierarchy4. Select its Avatar by clicking... Read more

0
votes
Fixed

[2D] Adding/importing a sprite to the project generates several errors (...

2D

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Jan 21, 2016

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Version/s: 5.4.0b3

Adding/importing a sprite to the project generates three errors. - create a new 2D project- drag an image file into the Project Asse... Read more

0
votes
Fixed

[MSE] Scenes don't get cleared after exiting play mode when loading asyn...

Assets Management

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Jan 21, 2016

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Version/s: 5.3.0f4

Scenes added using SceneManager.LoadSceneAsync during runtime with allowSceneActivation set to false don't get cleared after exiting... Read more

0
votes
Duplicate

Unity crashes on GenerateMikkTSpace while importing fbx file

Asset Import

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Jan 21, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. In the Project window left mouse click on "a.fbx" and select Reimport Actual behavior: Unity... Read more

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