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[2D] Adding/importing a sprite to the project generates several errors (...
Adding/importing a sprite to the project generates three errors. - create a new 2D project- drag an image file into the Project Asse... Read more
[MSE] Scenes don't get cleared after exiting play mode when loading asyn...
Scenes added using SceneManager.LoadSceneAsync during runtime with allowSceneActivation set to false don't get cleared after exiting... Read more
Unity crashes on GenerateMikkTSpace while importing fbx file
To reproduce:1. Open attached project2. In the Project window left mouse click on "a.fbx" and select Reimport Actual behavior: Unity... Read more
[VR] VRSettings.enabled made false via API while goggles are off is igno...
If the goggles were active when the goggles were powered off, then powering on the goggles causes the scene appears in the goggles r... Read more
[IL2CPP] Spaces in NDK path result in compile failure. No proper error.
1) Create a new unity project2) Switch the platform to Android3) Put the android NDK in a directory that has spaces in the path4) Se... Read more
[Water][OpenVR] Planar reflections on Water4Advanced do not look right i...
1) Download the project and ensure that VR mode is enabled and headset is attached2) Open WaterScebe, Enter Playmode3) Tilt head upw... Read more
Unity Ads don't play on Samsung Galaxy S 3
Reproduction steps:1. Open the attached project2. Build and run the project on Samsung Galaxy S 33. Press the button4. Notice that t... Read more
[scripting] UnityEngine.dll at root of project causes build warnings and...
To reproduce:1. Open project2. Build to Windows with "Development Build" on3. Run the build Notice when the console opens outputs th... Read more
Unity Preferences window can't be resized
To reproduce:1. Open the project2. Open the "preferences" window3. Try to resizeThe window is impossible to reisze. However, other s... Read more
Standalone Input Module Touch Input Functioning like Mouse Pointer
StandaloneInputModule behaves differently to TouchInputModule on touch screen devices when processing touch input. StandaloneInputMo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask