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Error when building player: "Trying to align type data before anything h...
-e: see title, build succeeds and I didn't see an issues with the build -repro:--create new project--import the unity standard asset... Read more
[Batching] Particles with nested particles which are using a different m...
Particle batching breaks if a particle's nested particle (be it a sub emitter or just a child) is using a different material. Repro ... Read more
[SubEmitters] Invalid AABB aabb error on particles with SubEmitters and ...
Particle system throws errors when using sub emitters and "prewarm" is checked. Repro steps:1. Open Mixed scene from attached projec... Read more
AnimatorControllerPlayable crash on second run time instantiation of Run...
Steps to reproduce:1. Download and open attached project "DirectorPlayerPlayCrash.zip"2. Open scene "Scene" and play it3. Press Spac... Read more
[DLL]Importing native DLL crashes Unity
Steps to reproduce:1. Open attached project.2. Open scene named "main".3. Press play button.4. Notice that Unity crashes and "Unity ... Read more
If scaling GO using Vector3 with zero z or Vector2 then its child Rigidb...
Steps to reproduce: 1. Open attached project2. Project has two scenes: "BugScene" and "NormalScene". Difference is that sprites in "... Read more
Different scene loading behavior when connecting two editors
Reproduction steps:1) After extracting "2Editors.zip" make a copy of extracted folder2) Launch 2, same version editors3) Open "2Edit... Read more
Terrain is not editable
Reproduction steps1. Open attached project2. Open scene "Mountain2"3. Try editing the terrain Actual result:Terrain is not editable.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject